![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Search found 48 matches
- Tue Sep 24, 2019 8:08 pm
- Forum: Modding help
- Topic: Copying the ingredients from another recipe
- Replies: 12
- Views: 3565
Re: Copying the ingredients from another recipe
Now it worked!! Thank you all, very helpful! ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Tue Sep 24, 2019 6:56 pm
- Forum: Modding help
- Topic: Copying the ingredients from another recipe
- Replies: 12
- Views: 3565
Re: Copying the ingredients from another recipe
Like Bilka, DaveMcW said about the recipes strings, i created this code with only smeting recipes, that i believe always only has 1 item as ingredient... (maybe im wrong)
But didnt work. I think the way i'm describing each ingredient is wrong.
local function createbig(name, recipe)
if recipe ...
But didnt work. I think the way i'm describing each ingredient is wrong.
local function createbig(name, recipe)
if recipe ...
- Tue Sep 24, 2019 6:23 pm
- Forum: Modding help
- Topic: Copying the ingredients from another recipe
- Replies: 12
- Views: 3565
Re: Copying the ingredients from another recipe
eradicator, even if the recipe has only one item i have to do build a function?
im only copying the smelting recipes with one ingredient.
im only copying the smelting recipes with one ingredient.
- Tue Sep 24, 2019 5:49 pm
- Forum: Modding help
- Topic: Copying the ingredients from another recipe
- Replies: 12
- Views: 3565
Copying the ingredients from another recipe
Sorry to bother, I'm trying to copy a recipe with more "amounts" of the ingredients than the original, but I can't.
Can you help me?
Im copying the smelting recipes, that only has 1 ingredient.
data:extend({
{
type = "recipe",
name = "big-"..recipe.name,
category = "big-smelting",
energy ...
Can you help me?
Im copying the smelting recipes, that only has 1 ingredient.
data:extend({
{
type = "recipe",
name = "big-"..recipe.name,
category = "big-smelting",
energy ...
- Sun May 05, 2019 2:25 pm
- Forum: Outdated/Not implemented
- Topic: Limit Mining Drills to a specific resource
- Replies: 15
- Views: 22125
Re: Limit Mining Drills to a specific resource
Would it be something like this mod? Hope it works!
https://mods.factorio.com/mod/Specialli ... iningDrill
https://mods.factorio.com/mod/Specialli ... iningDrill
Re: MINI MODS
Hi ZombieMooose!
Thanks for the suggestions and for testing and using these crazy mods!!! This underground train would be great, i will try to do something... The Fruit trees!!! I'm thinking in send a code to food industry to maybe incorportate in his mod! Its a simple thing, that will incentivate ...
Thanks for the suggestions and for testing and using these crazy mods!!! This underground train would be great, i will try to do something... The Fruit trees!!! I'm thinking in send a code to food industry to maybe incorportate in his mod! Its a simple thing, that will incentivate ...
- Fri Jun 15, 2018 12:29 pm
- Forum: Questions, reviews and ratings
- Topic: City Life Mod
- Replies: 0
- Views: 2101
City Life Mod
Hello ! like to propose an idea to turn factorio into an city simulator... a simple and factorian way to city sim.
Here's the general idea... I still didn't work on this mod, i think now im out of my vacation i will have less time to work on it..
I want to know what you think and if someone ...
Here's the general idea... I still didn't work on this mod, i think now im out of my vacation i will have less time to work on it..
I want to know what you think and if someone ...
Re: MINI MODS
Ohh!! I like that Facebook Factorio Group, some great people in there... I will see now the RSO compatibility for Finite Water
OMG!! We "factorians" love some statistics... And this is a statistic that makes me very happy. About 3 months ago I had never make any mods, and I would not imagine people ...
OMG!! We "factorians" love some statistics... And this is a statistic that makes me very happy. About 3 months ago I had never make any mods, and I would not imagine people ...
Re: MINI MODS
Thanks Xankiegror and DarkyPupu !! I will release the fix!!!
Re: MINI MODS
Thankz ZombieMooose !!! I will make the support now!! XD
Re: MINI MODS
Hello Arcani Victus! Thanks for your information, I've released a new update to try to fix some things. I put another pipe where it was missing so you do not need to rotate! I reviewed the connection of the invisible pole, but here did not give this error, you are using a mod of the type of Powered ...
- Tue May 29, 2018 6:42 pm
- Forum: Questions, reviews and ratings
- Topic: Is there any Blueprint String to Lua converter?
- Replies: 8
- Views: 4030
Re: Is there any Blueprint String to Lua converter?
Bika!!! I love your mod!!! XD I'm learning a lot from it... I'm making this Balancers mod, and i use some of the ruins code to facilitate XD Actually, your code make it possible!
https://mods.factorio.com/mod/Balancers
Its about put some "composite items", like a ruin, when put one object ...
https://mods.factorio.com/mod/Balancers
Its about put some "composite items", like a ruin, when put one object ...
- Tue May 29, 2018 4:40 pm
- Forum: Questions, reviews and ratings
- Topic: Is there any Blueprint String to Lua converter?
- Replies: 8
- Views: 4030
Is there any Blueprint String to Lua converter?
I want to convert blueprint strings like this:
0eNqdm91u20YQhV+l4LUUcH+51H2eIJdBEMg26xKgSIGiihqG3z1U3NZCwhW/oytDsvXpzO7OjHxm9Vo8dOfmOLb9VOxei/Zx6E/F7utrcWqf+313eW56OTbFrmin5lBsin5/uDyaxn1/Og7jtH1ouql42xRt/9T8U+zM22b1xadp6Jvtn+ex3z82V6+1b982RdNP7dQ27yp+Pnj53p8PD804w3PvvymOw2l+2dBf3nRGbetN8TL ...
0eNqdm91u20YQhV+l4LUUcH+51H2eIJdBEMg26xKgSIGiihqG3z1U3NZCwhW/oytDsvXpzO7OjHxm9Vo8dOfmOLb9VOxei/Zx6E/F7utrcWqf+313eW56OTbFrmin5lBsin5/uDyaxn1/Og7jtH1ouql42xRt/9T8U+zM22b1xadp6Jvtn+ex3z82V6+1b982RdNP7dQ27yp+Pnj53p8PD804w3PvvymOw2l+2dBf3nRGbetN8TL ...
Re: MINI MODS
Great Splicer, the two logistic mining drill are now in techs, and i made the support to Brave new world to start with them already enabled!!! XD
*EDIT... I get an error, trying to figure it out before release!
*EDIT... I get an error, trying to figure it out before release!
Re: MINI MODS
so so, now the curves.... :S
Re: MINI MODS
That would be great Steinios.
This proxyelement , how do i get only the code for them? Is there an example in "bases" files?
This proxyelement , how do i get only the code for them? Is there an example in "bases" files?
Re: MINI MODS
I'm trying to do this mod that you can build roads like you build rails, but i encounter this problems...
- The nature decorations won't leave the road :(
- Besides the "block" of road is big, every tile of road is small, using a lot of roads in small space, and leaving a "cut" in the graphic ...
- The nature decorations won't leave the road :(
- Besides the "block" of road is big, every tile of road is small, using a lot of roads in small space, and leaving a "cut" in the graphic ...
- Tue May 22, 2018 9:02 pm
- Forum: Modding help
- Topic: [SOLVED] Production Scrap 2 - Issue with handcrafting
- Replies: 9
- Views: 4405
Re: Production Scrap 2 - Issue with handcrafting
i release the v0.0.5 to tests! Thanks!
- Tue May 22, 2018 9:00 pm
- Forum: Modding help
- Topic: [SOLVED] Production Scrap 2 - Issue with handcrafting
- Replies: 9
- Views: 4405
Re: Production Scrap 2 - Issue with handcrafting
I'm trying to solve it like this...
Im using the code you give me : allow_intermediates=true ; and creating a hidden recipe only available for hand crafting for every intermediate item:
{
type = "recipe",
name = "copper-cable-hidden",
enabled = true,
ingredients = {{"copper-plate", 1 ...
Im using the code you give me : allow_intermediates=true ; and creating a hidden recipe only available for hand crafting for every intermediate item:
{
type = "recipe",
name = "copper-cable-hidden",
enabled = true,
ingredients = {{"copper-plate", 1 ...
Re: MINI MODS
Wow Splicer, this statistic that you did made me so happy ... Im doing thesse mods, in a very amateurish way, things that I would like to see in the game, and suddenly so many people using it, it is very satisfactory for me! : D XD YESSSS!!!!
I'm now seeing about the "Double Furnace mod", really ...
I'm now seeing about the "Double Furnace mod", really ...