Search found 5 matches

by Majromax
Mon Mar 21, 2016 3:13 pm
Forum: 1 / 0 magic
Topic: [0.12.27] [kovarex] Crash on loading save file (saved with .26)
Replies: 6
Views: 2735

Re: [0.12.27] [kovarex] Crash on loading save file (saved with .26)

I'm not the bad belt guy, but I had the same issue pop up. I saw that bug report when searching to see if my current issue was already known. ("Bad belt" might also be an important issue for multiplayer: if a player can deliberately cause this situation via memory-editing, he or she could possibly ...
by Majromax
Mon Mar 21, 2016 1:38 pm
Forum: 1 / 0 magic
Topic: [0.12.27] [kovarex] Crash on loading save file (saved with .26)
Replies: 6
Views: 2735

Re: [0.12.27] [kovarex] Crash on loading save file (saved with .26)

Thank you very much!

I wouldn't be too surprised if there were some sort of underlying hardware issue, especially since the erroneous value differs from the correct value by two bits in the upper word and I have underlying system stability problems. I was mostly surprised that the game would run ...
by Majromax
Sun Mar 20, 2016 1:13 am
Forum: 1 / 0 magic
Topic: [0.12.27] [kovarex] Crash on loading save file (saved with .26)
Replies: 6
Views: 2735

[0.12.27] [kovarex] Crash on loading save file (saved with .26)

Greetings. Both Factorio 0.12.26 and 0.12.27 crash when attempting to load my save file.

There was no indication of any problem at saving-time, but both the save file and subsequently-created autosaves exhibit this behaviour. When attempting to load this save, the game crashes during the loading ...
by Majromax
Sat Jan 03, 2015 9:56 pm
Forum: Duplicates
Topic: [11.8] Hang related to 'Clear Cursor' and blueprint
Replies: 2
Views: 3466

Re: [11.8] Hang related to 'Clear Cursor' and blueprint

Oh, sorry for the duplicate! I missed the original report in the search results.
by Majromax
Sat Jan 03, 2015 4:44 pm
Forum: Duplicates
Topic: [11.8] Hang related to 'Clear Cursor' and blueprint
Replies: 2
Views: 3466

[11.8] Hang related to 'Clear Cursor' and blueprint

Executive summary: pressing 'Q' (clear cursor) while in the process of selecting items for a blueprint returns the blank blueprint to inventory, but selecting it again hangs the game.

To reproduce:

1) Take a blank blueprint from inventory.
2) Draw a selection box around structures on the ground ...

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