Putting items in output chest deletes them on restart.
P.S. I was hoping this would refund the items which also an issue
Search found 4 matches
- Fri May 01, 2020 9:29 am
- Forum: Resolved Problems and Bugs
- Topic: [0.18.22] Tight spot output chest deletes items
- Replies: 1
- Views: 1976
- Tue Apr 28, 2020 5:17 pm
- Forum: Minor issues
- Topic: [0.18.9] Concrete can be removed in the "Rocket rush" buying area and taken into game
- Replies: 3
- Views: 1900
Re: [0.18.9] Concrete can be removed in the "Rocket rush" buying area and taken into game
Is it mostly fixed?
I can only remove 24 pieces in 0.18.21
Edit: specified version
I can only remove 24 pieces in 0.18.21
Edit: specified version
- Fri Oct 25, 2019 5:23 pm
- Forum: Not a bug
- Topic: [0.17.73][Modded] Outrunning map generation
- Replies: 7
- Views: 2131
Re: [0.17.73][Modded] Outrunning map generation
Can I increase the speed of map generation? At least to the point when it takes a significant portion of a tick. I think this should be reproducible in vanilla multiplayer by replacing 1 guy running at 12.4x speed with 4 guys running at 3.1x (7 vanilla exoskeletons each) in different diagonal direct...
- Fri Oct 25, 2019 2:33 am
- Forum: Not a bug
- Topic: [0.17.73][Modded] Outrunning map generation
- Replies: 7
- Views: 2131
[0.17.73][Modded] Outrunning map generation
At ~16.6x normal running speed it is possible to outrun map generator. Besides visual effect this means that it's possible to cross cliffs before they appear (behind you), the only real obstacle is water. This is achievable with Bob's mods Power Armor MK5 and 26 Exoskeletons MK3. When running diagon...