Search found 4 matches

by Turalcar
Fri May 01, 2020 9:29 am
Forum: Resolved Problems and Bugs
Topic: [0.18.22] Tight spot output chest deletes items
Replies: 1
Views: 1976

[0.18.22] Tight spot output chest deletes items

Putting items in output chest deletes them on restart.

P.S. I was hoping this would refund the items which also an issue
by Turalcar
Tue Apr 28, 2020 5:17 pm
Forum: Minor issues
Topic: [0.18.9] Concrete can be removed in the "Rocket rush" buying area and taken into game
Replies: 3
Views: 1900

Re: [0.18.9] Concrete can be removed in the "Rocket rush" buying area and taken into game

Is it mostly fixed?
I can only remove 24 pieces in 0.18.21

Edit: specified version
by Turalcar
Fri Oct 25, 2019 5:23 pm
Forum: Not a bug
Topic: [0.17.73][Modded] Outrunning map generation
Replies: 7
Views: 2131

Re: [0.17.73][Modded] Outrunning map generation

Can I increase the speed of map generation? At least to the point when it takes a significant portion of a tick. I think this should be reproducible in vanilla multiplayer by replacing 1 guy running at 12.4x speed with 4 guys running at 3.1x (7 vanilla exoskeletons each) in different diagonal direct...
by Turalcar
Fri Oct 25, 2019 2:33 am
Forum: Not a bug
Topic: [0.17.73][Modded] Outrunning map generation
Replies: 7
Views: 2131

[0.17.73][Modded] Outrunning map generation

At ~16.6x normal running speed it is possible to outrun map generator. Besides visual effect this means that it's possible to cross cliffs before they appear (behind you), the only real obstacle is water. This is achievable with Bob's mods Power Armor MK5 and 26 Exoskeletons MK3. When running diagon...

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