Search found 4 matches

by faceforradio
Fri Mar 09, 2018 9:33 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 183
Views: 36905

Re: [MOD 0.15.x] Mining Space Industries

perfect, excellent, thank you.
Took about 15mins of waiting but then the next mission about atmospheric pollution appeared. Thanks vm. ;)
by faceforradio
Thu Mar 08, 2018 9:13 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 183
Views: 36905

Re: [MOD 0.15.x] Mining Space Industries

No it hasn't appeared in the mission control window. The only thing it says is "now we have nuclear lets move on" Mod is Version 15.13
I don't have portals or bobs enemies. Is this dependency important/relevant?
by faceforradio
Wed Mar 07, 2018 9:51 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 183
Views: 36905

Re: [MOD 0.15.x] Mining Space Industries

:) Thanks for the reply. I really like the mod, the depth that is added through the upgrading science packs is a nice idea.
I'm fully researched up to the rocket silo but I can't start it because I don't have the HAL9000core.
any thoughts?
thanks for the help.

face.
by faceforradio
Tue Mar 06, 2018 9:57 pm
Forum: Mods
Topic: [MOD 0.15.x] Mining Space Industries
Replies: 183
Views: 36905

Re: [MOD 0.15.x] Mining Space Industries

I have reached the "Congratulations Freeman - Nuclear is in our hands" lets continue. But the mission progression has got stuck. Not really sure why. One of the building explosions required the GlaDOS as a part, but as the items get consumed I chose to let it blow up instead. Would this be the cause...

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