Search found 12 matches

by kaptcha
Sat Jun 17, 2017 8:32 am
Forum: News
Topic: Friday Facts #195 - Poles re-design
Replies: 102
Views: 52590

Re: Friday Facts #195 - Poles re-design

The warning signals look like a logo of a hipster internet marketing startup. :x :x :x
They should get a more industrial/steampunk look.
by kaptcha
Fri Jan 22, 2016 9:21 pm
Forum: Mods
Topic: [MOD 12.11+] Train Outposts
Replies: 142
Views: 86899

Re: [MOD 12.11+] Train Outposts

Thanks, I've been looking for an endless resource mod a quite long time. The train tweaks is just a nice addition.
OP stated a radar mod is recommended, what are some good ones?
by kaptcha
Sun Oct 25, 2015 5:34 pm
Forum: Ideas and Suggestions
Topic: Infinite resources
Replies: 7
Views: 13365

Re: Infinite resources

I mean, why do you mean they don't like it? Honestly I don't know, it was just a wild guess. I hope most people are going to enjoy it. We'll see the reactions. ores run out faster than you want and you need Yes! That's exactly the problem. With really big factories and big production you get overwh...
by kaptcha
Sat Oct 24, 2015 7:15 pm
Forum: Ideas and Suggestions
Topic: Infinite resources
Replies: 7
Views: 13365

Re: Infinite resources

I think to this: That's also a good idea, but I doubt the devs are willing to make such huge changes - a whole new tech & redesigning buildings etc. and some people are not goint to like the changes. Whereas adding an Infinite ressources in the dropdown menu would an easy minor change and this ...
by kaptcha
Sat Oct 24, 2015 1:44 pm
Forum: Ideas and Suggestions
Topic: Infinite resources
Replies: 7
Views: 13365

Re: Infinite resources

keyboardhack wrote:this mod
Thank you, it seems a bit outdated though.
by kaptcha
Sat Oct 24, 2015 1:34 pm
Forum: Ideas and Suggestions
Topic: Infinite resources
Replies: 7
Views: 13365

Infinite resources

Image

It just has to be done.
by kaptcha
Mon Jul 20, 2015 11:50 pm
Forum: Duplicates
Topic: [0.12] Crash on exiting car
Replies: 1
Views: 3421

[0.12] Crash on exiting car

Got the following crash in the exact second I hit enter to exit a car in singleplayer. It has been working before, just crashed this time. It only said "Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums." Log: 0.0...
by kaptcha
Tue Jun 02, 2015 10:31 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163451

Re: Count to 1,000,000

Forgot 282: It's the sum of times I sighted when I Realized I have to make up some numbers-facts just to enable the PM function
by kaptcha
Tue Jun 02, 2015 10:29 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163451

Re: Count to 1,000,000

Β§ 283 is about Bankruptcy in the German Criminal code
by kaptcha
Tue Jun 02, 2015 10:26 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163451

Re: Count to 1,000,000

281 is a prime, twin prime, sum of the first 14 primes and the sum of seven consecutive primes
by kaptcha
Tue Jun 02, 2015 10:22 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163451

Re: Count to 1,000,000

280 is the number of a 97km long highway in California.
by kaptcha
Fri Jan 02, 2015 4:22 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.8] Multiplayer - Death causes game to freeze/crash
Replies: 4
Views: 2349

Re: [0.11.8] Multiplayer - Death causes game to freeze/crash

same here, but we just experience a desync and have to load an autosave after someone dies

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