Search found 10 matches

by Caldasso
Wed Sep 21, 2022 3:08 pm
Forum: Gameplay Help
Topic: Help with automation plz!
Replies: 17
Views: 4367

Re: Help with automation plz!

I bring good news folks! First, thank you for the help of mmmPI, Tertius and astroshak! Thank you very much! The proposed solutions inspired me... Well, after burning a few neurons, I managed to develop my own solution that suits me perfectly. Follow the printscreens of the arrangement as it turned ...
by Caldasso
Wed Sep 21, 2022 2:00 am
Forum: Gameplay Help
Topic: Help with automation plz!
Replies: 17
Views: 4367

Re: Help with automation plz!

From your description, it seem that what you want is a switch. One way to do is to place 2 belts going up , 2 inserter and 2 belt going down. The 2 inserters and the 4 belts should create a loop so that when you place a fish it goes around. Then you can wire 2 belts with one wire, with "read c...
by Caldasso
Wed Sep 21, 2022 1:08 am
Forum: Gameplay Help
Topic: Help with automation plz!
Replies: 17
Views: 4367

Help with automation plz!

Good evening factorio gurus! I have a question / request to make a circuit that does a certain task. Basically, I have a set of chests, where I store the trees cut down by the drones or myself. Currently, the maximum value of wood stored in this chest set is 48k. Well.. here comes the automation tha...
by Caldasso
Tue Apr 16, 2019 10:07 pm
Forum: General discussion
Topic: Are Bitters unnecessary?
Replies: 56
Views: 23611

Re: Are Bitters unnecessary?

I think you'd really enjoy the Alien Loot Economy mod, which covers this idea. It's a quality mod and Katherine of Sky did a series on it which I recommend (as I would all her stuff). Thanks for indication. It looks really interesting the MOD. But ... I'm kind of annoying about it. All I realize is...
by Caldasso
Tue Apr 16, 2019 9:24 pm
Forum: General discussion
Topic: Are Bitters unnecessary?
Replies: 56
Views: 23611

Re: Are Bitters unnecessary?

Biters imo serve a good purpose in keeping you attached to the world and caring about it. Sure after awhile you can "solve" the problem through lots of turrets and other weapons, but that's standard with most problems in this game. I don't want to harvest the biters though. That's a proce...
by Caldasso
Tue Apr 16, 2019 1:06 pm
Forum: General discussion
Topic: Are Bitters unnecessary?
Replies: 56
Views: 23611

Are Bitters unnecessary?

Hello guys I wanted to talk to you about the enemies of the game. The "bitters". I've done 3 or 4 bases ... of course, always in an evolutionary process. Today I've learned (or copied) the best optimization techniques and I'm about to finish my 1 RPM base (rocket per minute) I should have ...
by Caldasso
Fri Apr 05, 2019 1:29 pm
Forum: News
Topic: Factorio T-shirts store now open
Replies: 86
Views: 75700

Re: Factorio T-shirts store now open

Hello. The shop have a problem. See: https://dl.boxcloud.com/api/2.0/internal_files/434607140024/versions/459515854424/representations/jpg_paged_2048x2048/content/1.jpg?access_token=1!Suss69FYfTgb4kYLkHd3T5YCrZa9YcL_LRiVesgS34n6DZiQqYy_gtjMSsMRo0-nEZwn-87rWAUimqPRRbDU5_mostf72Wm_oJ8iHq5V88jUuN6my7bm...
by Caldasso
Mon Mar 25, 2019 6:48 pm
Forum: Releases
Topic: Version 0.17.18
Replies: 31
Views: 20320

Re: Version 0.17.18

Excelent job! Hugs from brasil! :)
by Caldasso
Mon Mar 05, 2018 11:03 pm
Forum: Gameplay Help
Topic: Help with arrange on "loop" circuit
Replies: 2
Views: 1405

Re: Help with arrange on "loop" circuit

Loewchen wrote:See: viewtopic.php?f=18&t=52627
Very thanks man!
by Caldasso
Sat Mar 03, 2018 8:27 pm
Forum: Gameplay Help
Topic: Help with arrange on "loop" circuit
Replies: 2
Views: 1405

Help with arrange on "loop" circuit

Hello boys! First, sorry for my english. I'm brazilian. Well, I have some factories making copper wires. The exit of these factories, leads to a set of belts, which lead to several chests. Where they are placed inside these chests. My idea is to "store" a large amount. There are 56 chests ...

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