Search found 4 matches

by muleet
Fri Mar 02, 2018 2:04 pm
Forum: Ideas and Requests For Mods
Topic: Factorio x Doom
Replies: 7
Views: 6159

Re: Factorio x Doom

I agree with you two : Doom and Factorio are both different games, with different an incompatible reasons to be good. You said it well.

But let's admit it anyway : what would happen if we were to combine two things totally different ? Dwarf fortress x Candy crush ? Tetris x Worms world party ...
by muleet
Thu Mar 01, 2018 12:11 pm
Forum: Ideas and Requests For Mods
Topic: Factorio x Doom
Replies: 7
Views: 6159

Re: Factorio x Doom

I'm not trolling, I'm daydreaming. The difference is that I'm not asking precise and directly programmable stuff like other people do in this forum, yet in my way I'm still sincere. Think of my suggestion as a thought experiment. (I'm a student in a fourth year of philosophy so the thoughts ...
by muleet
Tue Feb 27, 2018 5:48 pm
Forum: Ideas and Requests For Mods
Topic: Factorio x Doom
Replies: 7
Views: 6159

Re: Factorio x Doom

What you are suggesting is more like Factorio maps with a Doom theme, if I understand you correctly. I understand it can be cool but it's really not what I had in mind (that's why I insisted on the "undoable" aspect of my suggestion).
Like I said, I'm quite sure that we would be able to cross game ...
by muleet
Mon Feb 26, 2018 9:35 pm
Forum: Ideas and Requests For Mods
Topic: Factorio x Doom
Replies: 7
Views: 6159

Factorio x Doom

Soooo I was thinking something that may be dumb but I think it would be so fun, to try to fuse Doom and Factorio. Yeah I know it's stupid you can leave the topic if you want. Or rather, it's a weird idea and it's probably not doable today. Yet, I'm sure it will be doable with new technologies like ...

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