Search found 299 matches

by bigyihsuan
Fri May 27, 2016 12:12 am
Forum: Multiplayer
Topic: [NE-US] - Vanilla -[THE ISLAND] CLOSED
Replies: 69
Views: 20296

Re: [NE-US]12.33 - Vanilla - THINK THIN

Will you update to 0.12.34?
by bigyihsuan
Wed May 25, 2016 5:54 pm
Forum: General discussion
Topic: What inspired you to buy Factorio?
Replies: 29
Views: 9644

Re: What inspired you to buy Factorio?

I bought it sometime in January last year because of Zisteau's Factorio 0.11 let's play.
by bigyihsuan
Wed May 25, 2016 10:52 am
Forum: Mods
Topic: [0.15.x] Complicated Recipes [1.1.13]
Replies: 24
Views: 14203

Re: [0.12.x] Complicated Recipes [no version yet]

Alright, sounds intriguing. I'll keep my eye on this one. Having not looked at anything yet since I'm away from home right now, do you need sprites for all these new items? I'd be happy to help out. I'm making them as I go. They're a little low quality (like the Assembly Frames), but I'll manage fo...
by bigyihsuan
Wed May 25, 2016 3:26 am
Forum: Mods
Topic: [0.15.x] Complicated Recipes [1.1.13]
Replies: 24
Views: 14203

Re: [0.12.x] Complicated Recipes [no version yet]

Commit #31
Commit #32
Commit #33

Technology stuff, modules, recipes, items, and other stuff. And a migration script! Please give feedback on the script, i don't know if it's correct or not.
by bigyihsuan
Wed May 25, 2016 1:44 am
Forum: Multiplayer
Topic: [NE-US] - Vanilla -[THE ISLAND] CLOSED
Replies: 69
Views: 20296

Re: [NE-US]12.33 - Vanilla - Island start

I'm definitely interested in joining.
by bigyihsuan
Wed May 25, 2016 12:34 am
Forum: Multiplayer
Topic: [NE-US] - Vanilla -[THE ISLAND] CLOSED
Replies: 69
Views: 20296

Re: [NE-US]12.33 - Vanilla - Island start

Is the server down? If it is, then you should put it in the OP so that people know.
by bigyihsuan
Wed May 25, 2016 12:22 am
Forum: Multiplayer
Topic: Looking to play some MP with people
Replies: 4
Views: 1691

Re: Looking to play some MP with people

I don't have Factorio on Steam. Could you post the server IP for the forum people who want to join?
by bigyihsuan
Mon May 23, 2016 9:54 pm
Forum: General discussion
Topic: Do you mind lag?
Replies: 12
Views: 3765

Do you mind lag?

Obviously, no one likes lag, and I was even griefed, kicked, and banned from a server in the span of 5 minutes for "causing lag". ( Looking at you ) So, do you mind some lag on servers? Or do you hate it with a passion? --- I don't mind the lag. Sure it's frustrating, but it's still playab...
by bigyihsuan
Mon May 23, 2016 9:01 pm
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 180344

Re: [Vanilla|0.12.33|US] MP Dedicated Server

Jesus christ, this server is toxic. Do you people not know how hard it is to play on a bad computer? I'm just playing passively and trying to help, and there's people trying to actively murder me for creating lag. EDIT: And now I can't connect to the server. You've been banned. You do realize this ...
by bigyihsuan
Mon May 23, 2016 8:50 pm
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 180344

Re: [Vanilla|0.12.33|US] MP Dedicated Server

Jesus christ, this server is toxic. Do you people not know how hard it is to play on a bad computer? I'm just playing passively and trying to help, and there's people trying to actively murder me for creating lag. EDIT: And now I can't connect to the server. EDIT 2: Citing this rule in the OP: 9. Do...
by bigyihsuan
Sun May 22, 2016 7:43 pm
Forum: Multiplayer
Topic: [PUBLIC][US][VANILLA][0.12.35] Dedicated Server [neo-craft]
Replies: 14
Views: 5146

Re: [PUBLIC][US][VANILLA][0.12.33] Dedicated Server [neo-craft]

Constantly desyncing here. Please fix.
by bigyihsuan
Sun May 22, 2016 5:34 pm
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 180344

Re: [Vanilla|0.12.33|US] MP Dedicated Server

You guys really don't like bad computers, do you?

Got pretty negative reactions from the guys on the server when I came on for lowering the UPS from 60 to 17, allegedly.
by bigyihsuan
Sun May 22, 2016 5:10 pm
Forum: Multiplayer
Topic: Looking for train lovers
Replies: 21
Views: 8402

Re: Looking for train lovers

I'm up to joining a megabase in progress. Although, could you update to 0.12.33? I don't have 0.12.30 on my system.

I love building big ;)

Also, the mod mirror doesn't work.
by bigyihsuan
Mon May 16, 2016 6:22 am
Forum: General discussion
Topic: Productivity modules: where do you draw the line?
Replies: 52
Views: 20847

Re: Productivity modules: where do you draw the line?

I rarely use Productivity. I only ever use Speed. Efficiency is for biter-friendly chumps :p

Then again, I only play in Peaceful, so no need to worry about pollution and biter attacks.
by bigyihsuan
Sat May 07, 2016 11:50 pm
Forum: Modding help
Topic: Does the recipe tab have a limit to recipes per row?
Replies: 1
Views: 768

Does the recipe tab have a limit to recipes per row?

Does the recipe list in the inventory screen have a limit to how many recipes it can have in one row? Some of the recipes in my Complicated Recipes mod and some of the items (like the Advanced and Processing Circuit Boards) are not appearing in the recipe screen. Here's the github , if you need it t...
by bigyihsuan
Sun May 01, 2016 8:05 pm
Forum: Modding help
Topic: How to add items to existing tech?
Replies: 5
Views: 2819

Re: How to add items to existing tech?

Question, is there a more efficient way of mass-adding items to existing researches other than just spamming table.insert(data.raw['technology']['tech-name'], {type = unlock-whatever', name = 'whatever'})?
by bigyihsuan
Sat Apr 30, 2016 3:40 pm
Forum: Modding help
Topic: How to add items to existing tech?
Replies: 5
Views: 2819

Re: How to add items to existing tech?

Never mind, I found the solution, it's this:

Code: Select all

table.insert(data.raw["technology"]["tech-name"].effects, {type = "unlock-recipe",recipe = "item-name"}) --can only add one item
by bigyihsuan
Sat Apr 30, 2016 2:08 pm
Forum: Mods
Topic: [0.15.x] Complicated Recipes [1.1.13]
Replies: 24
Views: 14203

Re: [0.12.x] Complicated Recipes [no version yet]

Commit #26: Finally merged a pull request after a bunch of hassle . The guy who made the branch (zockete1r, thank you for that) says he's fixed some code to make it work in game. I'll test that, and come back when I've tested it. EDIT: Commit #28: added a bunch of table.insert() functions to add it...
by bigyihsuan
Sat Apr 30, 2016 1:45 am
Forum: Modding help
Topic: How to add items to existing tech?
Replies: 5
Views: 2819

How to add items to existing tech?

See title. I know for a fact that there's a way, but I don't remember what it is exactly.

Is it this?

Code: Select all

data.raw.technology['tech-name-here'].effects = table.append({
    type = 'recipe', --or whatever type this is
    name = 'name'
})

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