Search found 8 matches

by realvictorprm
Sat Oct 26, 2024 12:23 pm
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 28
Views: 71476

Re: Modded Achievement Enabler

zin wrote: ↑Sat Oct 26, 2024 8:41 am
realvictorprm wrote: ↑Fri Oct 25, 2024 10:18 pm Can someone somewhat verify that the tool is safe to use and not a virus etc?
Yes, it’s safe to use. Here is the scan result from VirusTotal.
Great, thank you! :D
by realvictorprm
Fri Oct 25, 2024 10:18 pm
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 28
Views: 71476

Re: Modded Achievement Enabler

Can someone somewhat verify that the tool is safe to use and not a virus etc?
by realvictorprm
Sun Mar 10, 2019 1:52 pm
Forum: Modding help
Topic: How to find the neighbours of a ghost underground belt and how to get the player who created the ghost-entity?
Replies: 1
Views: 916

How to find the neighbours of a ghost underground belt and how to get the player who created the ghost-entity?

Hi :) I'm trying to fix some issues around placing the underground belts of the mod subterrain. Some small explanation prior. Subterrain belt's are belts which could be indefinitely long currently limited to 250 tiles. If you place them the mod removes the amount of belts needed for the distance, e....
by realvictorprm
Wed Jun 13, 2018 9:06 pm
Forum: Not a bug
Topic: Biters don't react on pollution anymore
Replies: 4
Views: 1979

Re: Biters don't react on pollution anymore

I'm so glad that I finally know what went wrong. Thank you so much for informing me about this!
by realvictorprm
Tue Jun 12, 2018 5:33 pm
Forum: Not a bug
Topic: Biters don't react on pollution anymore
Replies: 4
Views: 1979

Re: Biters don't react on pollution anymore

I don't get any attacks by polution. I think the polution isn't consumed by the biters.

The server map is using mods but even if I disable the mods the behaviour is still the same (that's why I did not notice it).
by realvictorprm
Mon Jun 11, 2018 5:23 pm
Forum: Not a bug
Topic: Biters don't react on pollution anymore
Replies: 4
Views: 1979

Biters don't react on pollution anymore

Hello,

I've a savegame in which the biters don't move anymore although there is much pollution around them. This also means that biters don't grow anymore due to pollution.
If I come near them they start moving again but nothing else.

Is this somehow a known issue?
by realvictorprm
Thu May 03, 2018 10:23 am
Forum: Resolved Problems and Bugs
Topic: [0.15.9] - frozen biters
Replies: 7
Views: 6166

Re: [0.15.9] - frozen biters

I have the same problem now in the latest master (0.16.36). Should I make a new post?
by realvictorprm
Mon Apr 30, 2018 5:36 pm
Forum: Resolved Problems and Bugs
Topic: [16.4] Biters do not attack after converting from 0.15 save
Replies: 10
Views: 4000

Re: [16.4] Biters do not attack after converting from 0.15 save

I've got that issue with the latest stable now. The bitters don't attack anymore although they should (caused by pollution). I've even checked whether the mods do affect this and noticed that after adding bob's warfare the attacks stopped and even removing it didn't help fixing it. Did someone face ...

Go to advanced search