Yes, it will be similar to my FactorioPlus mods (After all, i'm remaking them), so i could do an extension of my mods and make it compatible with SpaceX, or i could expand the modpack with alien things.
Search found 169 matches
- Wed Jan 02, 2019 2:51 pm
- Forum: Mods
- Topic: New mods serie incoming!
- Replies: 21
- Views: 6609
Re: New mods serie incoming!
- Wed Jan 02, 2019 2:48 pm
- Forum: Mods
- Topic: New mods serie incoming!
- Replies: 21
- Views: 6609
Re: New mods serie incoming!
Do you plan to add compatibility with py mods? Py already processes ores: i've looked the development of the ore refining mod for a long time… so i could also make it compatible… but it would not be so easy: do compatibilities, especially with other big mods (that are already complicated to underst...
- Wed Jan 02, 2019 2:26 pm
- Forum: Modding discussion
- Topic: 0.17 Mod/Script changelog as of February 25 2019
- Replies: 20
- Views: 13382
Re: 0.17 Mod/Script changelog as of December 10 2018
EnemySpawnerPrototype::min_darkness_to_spawn and max_darkness_to_spawn and EnemySpawnerPrototype::result_units could be used for create and tier biter farms? And the fact that "Recipes now support having no results by setting results = {}." is a very helping hand for delete unwanted items ...
- Wed Jan 02, 2019 2:13 pm
- Forum: Mods
- Topic: New mods serie incoming!
- Replies: 21
- Views: 6609
Re: New mods serie incoming!
All that stuff seems very interesting… i think that it will give a hand to many modders.
Thank you for this work, Bilka.
Thank you for this work, Bilka.
- Wed Jan 02, 2019 12:58 pm
- Forum: Mods
- Topic: New mods serie incoming!
- Replies: 21
- Views: 6609
Re: New mods serie incoming!
What are they working on? Unfortunately i've not had the time for stay tuned with the updates in the past months.
- Wed Jan 02, 2019 12:54 pm
- Forum: Modding help
- Topic: Entity Modification
- Replies: 25
- Views: 7090
Re: Entity Modification
Ok, i've tested this method and it works perfectly for now. Could it be expanded to items? Like this: Iron and Copper Ores -- Already in the vanilla game. Iron and Copper Dusts -- Create them only in one command. (like the previous recipes) Iron and Copper Clumps -- Create them only in one command. ...
- Tue Jan 01, 2019 2:25 pm
- Forum: Mods
- Topic: New mods serie incoming!
- Replies: 21
- Views: 6609
New mods serie incoming!
Hi players, First of all, happy 2019: i hope that this year will be a great year for you and for your family. Second thing: i'm programming a new serie of mods: another big overhaul of the game, based on reality and divided in "ages". I've seen that my FactorioPlus mods were liked a lot, b...
- Fri Nov 09, 2018 10:02 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
Only need to fix some things...What do you think?
_DiegoPro77
_DiegoPro77
- Sat Nov 03, 2018 10:00 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
While i'll do these things: Tell my your opinions and ideas here: i've saw in the past that they're always good.
_DiegoPro77
_DiegoPro77
- Sat Nov 03, 2018 9:55 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
And here's a list of things i'll do, in order: _Change Bio-Labs textures (very old and without animation); _Power up the Bio-Expansion, wich, i see, is the Fp mod with less downloads; _Add description for all my intermediates, 'cause my mods are very complex and descriptions could become useful; _De...
- Sat Nov 03, 2018 9:46 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
However: Players I've not seen you for a long time, i'm sorry for that, but there's a why obviously. First of all the school is getting more interesting (in paticular science, phisics and informatics)... But more harder than the previous year, be sure! I've restarted play basketball and some things ...
- Sat Nov 03, 2018 9:10 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
I'm working only, for now, only on Fp mods (and "working" them is a big word: you see i've not done nothing for a long time D: :!: ), so these ones are temporally deprecated (i'll put these mods in the deprecated list, 'cause i see some people aren't understanding this message). :? Sorry i...
- Tue Oct 23, 2018 4:52 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
Try to transfer the quicksilver by connecting mining drills, i always do it in this way.
_Diegopro77
_Diegopro77
- Fri Oct 12, 2018 8:05 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
I found the way to make drills work, it does not solve the bug, but that's a way around it. All drills work when pipe is 100% full of quicksilver. When it drops below 100% , even if it is 99.9% eventually all drills come to stop. I hope it helps to find what causes it now. I think that it depends f...
- Thu Oct 11, 2018 12:57 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
And I just noticed another thing, if I delete the pipe connecting the drill when it's paused, it starts working immediately, until runs out of quicksilver. But not always, sometimes it won't restart. If it restarts it always mines 10 randomyte even if before disconnecting the pipe drill had 60-70 q...
- Mon Oct 08, 2018 7:11 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
Strange bug, while mining randomite mining drills just stop working. Only works if 1 mining drill is used, but if I build another nearby sometimes second one works for some time, either doesn't mine at all, and after some time my first drill stops too. Pipes are full of quicksilver though. Maybe yo...
- Thu Oct 04, 2018 8:53 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
Hope you'll enjoy, and stay tuned!
_DiegoPro77
_DiegoPro77
- Sun Sep 30, 2018 7:38 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
Added the Assembling Machine mk0 to the game and fixed the science pack 1 bug.
_DiegoPro77
_DiegoPro77
- Sun Sep 30, 2018 11:46 am
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
Mod list: - DP77s-Better-Basic-Craftings_2.0.1.zip - Dp77s-FactorioPlus-Advanced-Tech_2.8.1.zip - Dp77s-FactorioPlus-Bio-Expansion_1.8.0.zip - Dp77s-FactorioPlus-Electronics_1.6.0.zip - Dp77s-FactorioPlus-Hyper-Logistic_1.8.0.zip - Dp77s-FactorioPlus-Machines_2.3.0.zip - Dp77s-FactorioPlus-Mining_1...
- Sat Sep 29, 2018 9:44 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 48328
Re: Dp77's-Factorioplus:-Ores
however if there's a bug with my and bob mods together, just tell me: when i do a compatibility i must know if there's a problem with it. However hope you'll enjoy and stay tuned. _DiegoPro77 Just tried running your mods with Bob’s Library functions and I got : Failed to load mods:__Dp77s-FactorioP...