You made me go back and check my depot and rightly so. One red wire missing meant a stop was called LTN Depot but wasn't receiving the depot signal.
Not a bug
Search found 6 matches
- Fri Jul 03, 2020 9:04 am
- Forum: Logistic Train Network
- Topic: Possible bug - Schedules not resetting at Depot if train cannot empty [LTN1.13.9]
- Replies: 2
- Views: 1159
- Thu Jul 02, 2020 9:13 pm
- Forum: Logistic Train Network
- Topic: Possible bug - Schedules not resetting at Depot if train cannot empty [LTN1.13.9]
- Replies: 2
- Views: 1159
Possible bug - Schedules not resetting at Depot if train cannot empty [LTN1.13.9]
What did you do? Simple network to grab copper/iron ore to bring to a location. Network setup according to: https://www.reddit.com/r/factorio/comments/73xyd5/guide_for_a_loweffort_ltn_user/ Stations stamped down by blueprint. Set constant combinator to requset threshold 16k with the item requested ...
- Sun Mar 04, 2018 12:30 pm
- Forum: Pending
- Topic: [0.16.25] Client crash when loading saved game. (ElectricEnergySourcePrototype::createInternal)
- Replies: 2
- Views: 1184
Re: [0.16.25] Client crash when loading saved game. (ElectricEnergySourcePrototype::createInternal)
No I don't. All the autosaves are/were affected as well.
Looks like a map restart ?
Looks like a map restart ?
- Tue Feb 20, 2018 7:33 pm
- Forum: Pending
- Topic: [0.16.25] Client crash when loading saved game. (ElectricEnergySourcePrototype::createInternal)
- Replies: 2
- Views: 1184
[0.16.25] Client crash when loading saved game. (ElectricEnergySourcePrototype::createInternal)
Same issue - Crash/Bug not resolved. Mods: Base - 0.16.25 (originally created in 0.16.24) A Better Start (Quick Start) - 0.1.1 Waterfill - 0.1.3 When trying to load the map I get the crash error dialogue. I had saved the game and then loaded up a map from a different player to copy their blueprint. ...
- Tue Feb 20, 2018 7:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [16.24] Crash on loading map
- Replies: 4
- Views: 1806
Re: [16.24] Crash on loading map
Thanks for the fix - how can I get my save to load now in 0.16.25 ? Still crashes when loading the savegame.
- Mon Feb 19, 2018 1:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [16.24] Crash on loading map
- Replies: 4
- Views: 1806
[16.24] Crash on loading map
Mods: Base - 0.16.24 A Better Start (Quick Start) - 0.1.1 Waterfill - 0.1.3 When trying to load the map I get the crash error dialogue. I had saved the game and then loaded up a map from a different player to copy their blueprint. I made a blueprint and saved this with a new name in the blueprints f...