Search found 4 matches

by Rockman_64
Fri Dec 20, 2024 2:04 am
Forum: Technical Help
Topic: [2.0.27] Crash in d3d11: "ResizeBuffers failed in acknowledgeResize, Error [0x887a0001] - DXGI_ERROR_INVALID_CALL"
Replies: 0
Views: 304

[2.0.27] Crash in d3d11: "ResizeBuffers failed in acknowledgeResize, Error [0x887a0001] - DXGI_ERROR_INVALID_CALL"

Game crashed and asked me to upload the current log file.

0.001 2024-12-19 19:55:54; Factorio 2.0.27 (build 81069, win64, full, space-age)
0.002 Operating system: Windows 10 (build 19045)
0.002 Program arguments: "C:\Factorio\Factorio 2.0\bin\x64\factorio.exe"
0.002 Config path: C:/Factorio ...
by Rockman_64
Wed Jan 11, 2023 6:18 pm
Forum: Releases
Topic: Version 1.1.75
Replies: 17
Views: 17353

Re: Version 1.1.75

Thank you for adding the number of autosave slots to The Rest!!!
by Rockman_64
Sat Mar 21, 2020 12:11 am
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 112997

Re: Friday Facts #339 - Beacon HR + Redesign process

IMHO, the spire is too tall, and the effect color needs to be dependent on the module inside. the intensity of the color can be based on the tier of the module, i.e. pale blue for level 1 speed and darker blue for higher tiers. Same idea for efficiency green. The lightning under the ring is ...
by Rockman_64
Sat Jun 08, 2019 10:11 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] Game crash during KoS MMO event
Replies: 11
Views: 3965

Re: Game crash during KoS MMO event

My crash files.

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