Search found 5 matches
- Sun Mar 24, 2024 1:13 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 170
- Views: 49868
Re: Friday Facts #402 - Lightspeed circuits
Whoa! That's nice! What just hits me, this can be an opportunity for brand new VLAN support in Factorio! With some sort of n-port switch with tagging/untagging support, you'd be able to to create a real backhaul - a line carrying multiple IDs via single connection - a Trunk. With those switches on ...
- Fri Feb 16, 2018 9:40 pm
- Forum: News
- Topic: Friday Facts #230 - Engine modernisation
- Replies: 81
- Views: 55634
Re: Friday Facts #230 - Engine modernisation
My major concern is that DX12 is only on Windows 10 (I use 7). Vulkan has more support, however it's less of an established thing than DX - in another thread Posila said that it might happen if someone felt like it but it's somewhat incomplete and not supported by Apple.
I have the same concern ...
I have the same concern ...
- Sat Feb 10, 2018 12:43 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Add new effects to Modifier
- Replies: 4
- Views: 2193
Re: [Request] Add new effects to Modifier
Oops. This should be probably moved to "Ideas and Suggestions"
- Fri Feb 09, 2018 1:32 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Add new effects to Modifier
- Replies: 4
- Views: 2193
Re: [Request] Add new effects to Modifier
I could not find such modifier type anywhere, but yes, there is a chance that is already here, but is not documented in api-doc, just like "aritllery-range"
- Thu Feb 08, 2018 2:52 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Add new effects to Modifier
- Replies: 4
- Views: 2193
[Request] Add new effects to Modifier
I tried to make plugin for laser turrets range research similarly as artillery ranges.
But I found that for laser turrets there are missing modifier for modify range. Artillery has this modifier (although it is NOT documented).
technology.lua
{
type = "technology",
...
effects =
{
{
type ...
But I found that for laser turrets there are missing modifier for modify range. Artillery has this modifier (although it is NOT documented).
technology.lua
{
type = "technology",
...
effects =
{
{
type ...