Search found 4 matches

by KillerGanja
Sun Feb 11, 2018 1:36 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 282475

Re: Stations & other LTN based designs

I am starting to convert my YouTube "Modular Megabase" to LTN and I thought that would be a good time to make a new simple tutorial of how it works. Maybe this has interest for new players, if so you are of course welcome to link to it: https://www.youtube.com/watch?v=U-TXRNQzL-U Just wat...
by KillerGanja
Fri Feb 09, 2018 12:02 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 282475

Re: Stations & other LTN based designs

Hi Optera, first of all, I realy like LTN. Though I have a problem with setting it up. But more on this later. Concerning the balancing problem of chests, a German Youtuber has created quite a neat solution just using vanilla items. Here is the link (you should be ablre to recreate it, just by watc...
by KillerGanja
Fri Feb 09, 2018 9:43 am
Forum: Logistic Train Network
Topic: Fluid wagon setup
Replies: 6
Views: 11941

Re: Fluid wagon setup

LTN can distinguish between fluids and items and picks the appropriate train. However due to lack of easy to use filter pumps LTN does not support merging multiple fluids or fluids and items into one delivery. I get on quite well with LTN and regular train stuff. However I can not seem to get fluid...
by KillerGanja
Wed Feb 07, 2018 9:59 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 282475

Re: Stations & other LTN based designs

I like when someone comes up with intricate combinator designs to solve a problem. However I can see my laptop struggling with that design as combinators are not the most performance friendly solution. For that I'm using a 41x1 chest from Wide Chests running along a whole train taking care of balan...

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