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by Illiander42
Thu Apr 04, 2024 12:37 pm
Forum: Ideas and Suggestions
Topic: Programmable Speaker Improvements
Replies: 6
Views: 907

Re: Programmable Speaker Improvements

@mmmPI: There was a bit of discussion about why Factorio cannot do proper sound editing here.
by Illiander42
Thu Apr 04, 2024 8:52 am
Forum: Ideas and Suggestions
Topic: Programmable Speaker Improvements
Replies: 6
Views: 907

Re: Programmable Speaker Improvements

Donion wrote:
Thu Apr 04, 2024 8:20 am
Sounds like CyclicSound. Maybe I can just make programmable speaker be able to use them.
Yes! Exactly that!

(With a tiny note about jumping directly from middle sound to middle sound in tone-control mode)
by Illiander42
Wed Apr 03, 2024 6:13 pm
Forum: Not a bug
Topic: Sound alignment is off
Replies: 14
Views: 6825

Re: Sound alignment is off

Donion wrote:
Wed Apr 03, 2024 9:49 am
Illiander42 wrote:
Wed Apr 03, 2024 9:46 am
Would you like me to write up a proper feature request in the Suggestions forum?
That would be great.
Detailed feature request in the pile
by Illiander42
Wed Apr 03, 2024 5:58 pm
Forum: Ideas and Requests For Mods
Topic: [Mod Request] Narrow Gauge Railway
Replies: 5
Views: 848

Re: [Mod Request] Narrow Gauge Railway

Have you tried Klonan's Transport Drones?

They might cover what you're after.
by Illiander42
Wed Apr 03, 2024 5:15 pm
Forum: Wiki Talk
Topic: Wiki prototype link goes to old website
Replies: 1
Views: 405

Wiki prototype link goes to old website

In the wiki in the sidebar on the right, the link next to "Prototype type" goes to the old docs, not the new docs.
by Illiander42
Wed Apr 03, 2024 5:07 pm
Forum: General discussion
Topic: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
Replies: 8
Views: 1085

Re: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory

There's a good reason that most devs who talk about them say to straight pirate rather than give them money. I wish that reason is not that greedy devs don't want their precious game become a second hand product. If it's the fees because of the refund, the story has been discussed but i will say it...
by Illiander42
Wed Apr 03, 2024 4:59 pm
Forum: Ideas and Suggestions
Topic: Programmable Speaker Improvements
Replies: 6
Views: 907

Programmable Speaker Improvements

TL;DR Add the following to the programmable speaker: Toggle option to stop sound as soon after the control signal stops as possible. (Ideally within a tick or two) Control signal option for volume. Volume control signal changing effects the currently playing sound, not just future sounds from the s...
by Illiander42
Wed Apr 03, 2024 4:13 pm
Forum: General discussion
Topic: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory
Replies: 8
Views: 1085

Re: Suggestion to Increase Sales and Combat Piracy in Brazilian Territory

Also, this kind of discussion has a very high derailing potential, so please prove me wrong. What if you're right though? :twisted: :roll: :twisted: I was under the impression that G2A said they would cover the fees for the refund, and i had no indication they didn't follow up. To me they too are v...
by Illiander42
Wed Apr 03, 2024 9:46 am
Forum: Not a bug
Topic: Sound alignment is off
Replies: 14
Views: 6825

Re: Sound alignment is off

Thanks for the fast response and everything. Guess I'm putting this away until after the expansion 8-)

Would you like me to write up a proper feature request in the Suggestions forum?
by Illiander42
Wed Apr 03, 2024 8:27 am
Forum: Not a bug
Topic: Sound alignment is off
Replies: 14
Views: 6825

Re: Sound alignment is off

"Not line up properly" means you can hear a very clear buzz when playing the sequence of tick-long sounds. As for what I'm trying to work around: Factorio speakers currently don't stop playing when you stop the control signal, you can't adjust the volume of the sound currently being played...
by Illiander42
Tue Apr 02, 2024 11:56 pm
Forum: Not a bug
Topic: Sound alignment is off
Replies: 14
Views: 6825

Sound alignment is off

When trying to do tick-aligned single-tick sounds and splicing them together they don't line up properly and sound awful. Blueprint string and mod in attached zip. The blueprint alternates between playing the complete sound in a single file, and the tick-length parts in a run to demonstrate the issu...
by Illiander42
Sun Mar 31, 2024 9:26 pm
Forum: Ideas and Suggestions
Topic: Add a long-handed bulk or stack inserter
Replies: 2
Views: 266

Re: Add a long-handed bulk or stack inserter

With filter splitters it's not even hard to play without long-handed inserters at all.
by Illiander42
Sun Mar 31, 2024 9:24 pm
Forum: Ideas and Suggestions
Topic: In game visual programming language ?
Replies: 2
Views: 251

Re: In game visual programming language ?

I'm pretty sure there are visual editors for Lua.

And what are Factorio combinators if not a visual programming language?

> make hooks to enable modders to develop scriptable bots

AAI Automation already exists.
by Illiander42
Sun Mar 31, 2024 7:51 pm
Forum: Combinator Creations
Topic: Simple machine to make your own music in Factorio like a beatmaker
Replies: 10
Views: 1082

Re: Simple machine to make your own music in Factorio like a beatmaker

The "use signal as tone" on the speaker is just doing an array lookup on the instrument. It's not doing anything clever. As for MIDITorio, it's got a nice compact memory decoder, and it generates the huge memory cells for you. It doesn't do memory compression though. Just concatination (st...
by Illiander42
Sun Mar 31, 2024 9:58 am
Forum: Ideas and Suggestions
Topic: More range on the speaker
Replies: 15
Views: 1083

Re: More range on the speaker

Or just ascend this mod. (It wouldn't even make sound bigger than graphics)
by Illiander42
Sat Mar 30, 2024 12:53 am
Forum: Implemented in 2.0
Topic: Spidertron Group
Replies: 15
Views: 3002

Re: Spidertron Group

:lol: Seem like someone has been waiting for that day ! The real question is when did this topic get moved to "Implemented in 2.0"? Was it today? Yes. For the suggestions at least, it seems they don't move em until it's announced. Thank goodness for that. Now I don't need to make a thousa...
by Illiander42
Fri Mar 29, 2024 9:32 pm
Forum: Ideas and Suggestions
Topic: Suggestion: Clearer Ghost Wires for Ghost Power Poles
Replies: 2
Views: 250

Re: Suggestion: Clearer Ghost Wires for Ghost Power Poles

> considering I have heard there is a blue wire coming as well

Where did you hear this outside of colour-blind support conversations?
by Illiander42
Fri Mar 29, 2024 9:30 pm
Forum: Ideas and Suggestions
Topic: ARM Build
Replies: 154
Views: 57646

Re: ARM Build

obviously yes. speaking for myself i wouldn't complain about keeping such a thing a unsupported beta Except this is WUBE. Their "unsupported beta" branch is less buggy than triple-A games that have been out for decades. And they're not going to want to change that. Though I am curious if ...

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