admittedly the production needs to be set up, but if you look at the consumption vs effectiveness (and not raw numbers as most people do) in a more practical applied way. flamethrowers are kinda op.
it gets to the point where if one wants to build an outpost it may be worth just running a fluid ...
Search found 2 matches
- Sat Feb 03, 2018 11:37 pm
- Forum: Balancing
- Topic: Flamethrowers maybe need a 'slight' debuff? also, mines
- Replies: 3
- Views: 4117
- Sat Feb 03, 2018 11:21 pm
- Forum: News
- Topic: Friday Facts #228 - High resolution turrets
- Replies: 135
- Views: 89285
Re: Friday Facts #228 - High resolution turrets
if this mods being implemented could we expect the bullet tracers too? not expecting actual ballistics as that would require an AI overhaul but just effect trickery like seen in the mod? would be nice ot see the turrets, tank guns, and handheld weapons shooting rather then just going off audio and ...