Search found 3 matches
- Mon Feb 05, 2018 10:57 am
- Forum: General discussion
- Topic: Biter - Gameplay Update?
- Replies: 3
- Views: 2851
Re: Biter - Gameplay Update?
It would be a nice addition. There are two things that are annoying IMO. 1) Expanding the base while turret creeping. So much fun since the artillery introduction ^^ 2) The biters attacks are not a challenge on the endgame. I think there are two main issue : - the pathfindings, looking at the biters...
- Fri Feb 02, 2018 8:16 am
- Forum: General discussion
- Topic: trains, bridges and improvements to the rail system
- Replies: 33
- Views: 23760
Re: trains, bridges and improvements to the rail system
Thank you
By the way, the elevated rail should cost a lot of ressources. And it should be limited to the rail itself, no elevated train station as it would add a full layer of elevated building creating a lot of confusion to the readability of the game.
By the way, the elevated rail should cost a lot of ressources. And it should be limited to the rail itself, no elevated train station as it would add a full layer of elevated building creating a lot of confusion to the readability of the game.
- Thu Feb 01, 2018 2:16 pm
- Forum: General discussion
- Topic: trains, bridges and improvements to the rail system
- Replies: 33
- Views: 23760
Re: trains, bridges and improvements to the rail system
As an openTtd fan, I would love to see this in the game. The ramp sounds cool, but there would be the typical problem. You wouldn't see the things under it. It would make more sense probably to do some kind of underground rail. It would be possible with some kind of transparency ? Maybe when the pla...