Totally valid point.
Perhaps I should see this in another way, and just think of what I would be seeing as a Uber campaign, without the need "campaign steps", so some triggers would allow you to reach further map areas, and this is probably already doable in Lua.
Search found 7 matches
- Tue Apr 10, 2018 2:47 pm
- Forum: Ideas and Suggestions
- Topic: Campaign map import
- Replies: 2
- Views: 1130
- Wed Apr 04, 2018 3:01 pm
- Forum: Ideas and Suggestions
- Topic: Campaign map import
- Replies: 2
- Views: 1130
Campaign map import
It would be nice that "Campaign maps" would be able to import information from the "last campaign save". Reason being that right now, the campaign gives you a goal to reach for the next step, you reach the win conditions and when you start the next step (for example, fill the car...
- Wed Apr 04, 2018 2:15 pm
- Forum: Balancing
- Topic: Electric pumps shouldn't pollute
- Replies: 21
- Views: 6096
Re: Electric pumps shouldn't pollute
I'd rather it be able to support green modules...
- Tue Apr 03, 2018 1:41 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Support for Color Blinds / Better Visibility ...
- Replies: 16
- Views: 14404
Re: Support for Color Blinds / Better Visibility ...
Just found this post and wanted to add my personal issues: I have a real hard time to differentiate the colours of: Active provider chest / Requester chest Storage chest / Buffer chest A simple solution (which I think would be really cool) would be to have specific "top" for each of these ...
- Wed Mar 28, 2018 8:00 pm
- Forum: Ideas and Suggestions
- Topic: Diesel. Liquid fuel instead of solid fuel
- Replies: 50
- Views: 17147
Re: Omni-liquid Fuel Burning for Vehicles
Just wanted to refloat this item because I agree with the original thread started (specially with the added comments about different levels of efficiency). I was going to post a suggestion, but thankfully found this thread first
- Wed Mar 28, 2018 5:14 pm
- Forum: Ideas and Suggestions
- Topic: Add a logistic filter preview when no items
- Replies: 0
- Views: 606
Add a logistic filter preview when no items
TL;DR When in Show info mode, it would be nice to see the logistic filter preview when there are still no items in the container. What ? Simply see the first 4 items in the Logistic filter section as you currently see items in the container, only with a different background instead of black (I was ...
- Wed Mar 28, 2018 4:58 pm
- Forum: Balancing
- Topic: Change Rocket fuel to have it's own research step
- Replies: 5
- Views: 3097
Change Rocket fuel to have it's own research step
In light of the upcoming 1.17 with a "Final balancing" update mention, I propose that the Rocket fuel item be in the research tree as a lone item, prior to the Rocket silo. Here are some justifications: The Rocket fuel item is rather end game and giving the player access earlier will entic...