Search found 2 matches
Search found 2 matches • Page 1 of 1
- Wed Mar 14, 2018 3:34 pm
- Forum: Modding interface requests
- Topic: mod_data property for entity
- Replies: 10
- Views: 1596
I was just going to request the same feature as I just noticed that I can't save my custom combinator information into a blueprint. Having a table that's called mod_data, or even just mod_export_data (so that it's only used for blueprints) would be awesome. Or actually, any solution that lets me add...
First of all. Awesome mod and nice seeing the use of potential fields which I've researched and built an AI around before ^^ After I updated to Rampant 0.16.6, I'm getting this error 61.352 Error MainLoop.cpp:1016: Exception at tick 4276824: Error while running event Rampant::on_tick (ID 0) __Rampan...