Search found 3 matches

by Senth
Sun Nov 10, 2024 10:24 am
Forum: Ideas and Suggestions
Topic: Selector Combinator: Filter items that supports productivity module
Replies: 0
Views: 157

Selector Combinator: Filter items that supports productivity module

Problem Statement
I'm creating an automatic mall that crafts the required products I supply with a constant combinator. This mall will also craft any dependency items if those are missing.

I mostly use this for quality items. A common scenario is that I'm missing quality low-density structures or ...
by Senth
Wed Mar 14, 2018 3:34 pm
Forum: Modding interface requests
Topic: mod_data property for entity
Replies: 10
Views: 4295

Re: mod_data property for entity

I was just going to request the same feature as I just noticed that I can't save my custom combinator information into a blueprint.

Having a table that's called mod_data, or even just mod_export_data (so that it's only used for blueprints) would be awesome.


Or actually, any solution that lets me ...
by Senth
Fri Jan 26, 2018 6:27 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 395978

Re: [MOD 0.13.17+] Rampant - 0.16.6

First of all. Awesome mod and nice seeing the use of potential fields which I've researched and built an AI around before ^^

After I updated to Rampant 0.16.6, I'm getting this error


61.352 Error MainLoop.cpp:1016: Exception at tick 4276824: Error while running event Rampant::on_tick (ID 0 ...

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