Search found 15 matches

by joihoin
Thu Feb 01, 2018 11:32 pm
Forum: Modding help
Topic: get_circuit_connector_sprites() from base
Replies: 3
Views: 1647

Re: get_circuit_connector_sprites() from base

Looking through boblogistics code. I see this: circuit_connector_definitions["bob-valve"] = circuit_connector_definitions.create(universal_connector_template, { { variation = 2, main_offset = util.by_pixel(0, -12), shadow_offset = util.by_pixel(0, -12), show_shadow = true }, { variation = ...
by joihoin
Tue Jan 23, 2018 11:30 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

Great!

Good job on solving this so quickly!

I guess I'll start a new game anyway and try out the new splitters.
by joihoin
Tue Jan 23, 2018 10:06 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

bots_stuck.png I can't reproduce the crash but I definitely have bots stuck this time. 1. Bots may get stuck when leaving the roboport while I am moving it. 2. Bots may get stuck when going in for charging. In this case the bots still had work to do. My hypothesis is that since the logistic work th...
by joihoin
Tue Jan 23, 2018 9:18 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

I'm still entertaining the idea of moving roboports with PickerExtended. I get bots to get stuck if they I move the roboport just as a bot is leaving it. I'll try to make a demo save.
by joihoin
Tue Jan 23, 2018 8:53 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

My current theory is something with the upgrade planner and how it works we haven't accounted for in the robot code which leaves them broken. OK, let's try that. In my current game I only use upgrade planner to upgrade belts, splitters, underground belts and loaders (from Loaders Redux). Out of tho...
by joihoin
Tue Jan 23, 2018 7:34 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

I'm having a hard time reproducing it. I've started considering race conditions around autosave. I'ts interesting that my bad save has both logistic AND construction bots stuck...
by joihoin
Tue Jan 23, 2018 2:45 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

Sorry I'm rushing things. I had to leave rhe computer when I "accidentally" got them stuck and called it a day.
by joihoin
Tue Jan 23, 2018 2:23 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

The game performs the consistency check when prototype data changes (removing a mod is changing it).
Oh I see. So it might have nothing to do with that mod in particular.
by joihoin
Tue Jan 23, 2018 2:17 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

[16.16] Hehe. I got a save for you where bots are stuck. No mods at all. I ordered the bots to deconstruct solar panels at the bottom of the map and now the roboport lost it's power. Enabling power again doesn't even help them get back. EDIT: It doesn't crash the game though when loading in 16.18. N...
by joihoin
Tue Jan 23, 2018 2:03 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

Can you reproduce it on a small sample map (50x50) with just that mod? If so, that would be great. I can try tonight but it's still a question of how the bots get stuck in the first place. To summarize findings: Given a save game where bots are stuck 0.16.16: I can load the game iff i have Robot_Ba...
by joihoin
Tue Jan 23, 2018 2:00 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

Do you remember using the upgrade planner between when the save worked and when it doesn't work now? I'm still looking for how it's possible to have a logistic robot charging at a roboport that's not in any logistic network. I use the upgrade planner all the time but not with roboports. The current...
by joihoin
Tue Jan 23, 2018 1:56 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

Hmm. I can also reproduce it in 16.16 if I disable the mod Robot_Battery_Research_0.1.1 and try to load the same save file.
by joihoin
Tue Jan 23, 2018 1:06 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

Re: [16.18][Linux] Crashes when loading game

I am seeing some other reports about failed validation on save. I guess devs started validating on save/load, which is nice but it won't magically repair my now broken saves. :(
by joihoin
Tue Jan 23, 2018 12:55 pm
Forum: Resolved Problems and Bugs
Topic: [16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."
Replies: 20
Views: 7323

[16.18][Linux] Crash on map load: "Error RobotWithLogisticInterface.cpp:125 ..."

The game crashes every time I try to load my game which was saved in 0.16.16. Snippets from log. (See full log in attachments). #4 0x0000000000aedebd in RobotWithLogisticInterface::checkConsistency() const at /tmp/factorio-W0iWJ0/src/Entity/RobotWithLogisticInterface.cpp:125 32.160 Error RobotWithLo...

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