Search found 12 matches

by Mudified
Mon Sep 14, 2020 12:23 pm
Forum: General discussion
Topic: Rant about universal strategies (main busses)
Replies: 33
Views: 11689

Re: Rant about universal strategies (main busses)

I loved D2. I never went over Lv50. Spent countless hours on that too. Would never say i "loved" it in hindsight. The whole game mechanic is focused around grinding regardless of level. But gosh, L50, blasphemy! Can't even do Hell Mephisto runs with that! Which was what i probably did mos...
by Mudified
Mon Sep 14, 2020 2:12 am
Forum: General discussion
Topic: Rant about universal strategies (main busses)
Replies: 33
Views: 11689

Re: Rant about universal strategies (main busses)

You're far from being the first one advocating against the main bus. Well... "advocate against" is a little strong. lol. I'm just saying that I think it's kind of sad that some people seem to think it's the only way to go. IT’S AN ADVANCED STRATEGY ! It's a tool to get up a pre-mega-scale...
by Mudified
Sun Sep 13, 2020 7:08 pm
Forum: General discussion
Topic: Rant about universal strategies (main busses)
Replies: 33
Views: 11689

Re: Rant about universal strategies (main busses)

I used to only transport "raw" resources by train. But things just naturaly evolved. Like.... my main Oil processing (for blue sc.packs and and other personnal use (small quantity of enginges, blue chips, laser turrets...)) is EAst of my base. My Red Chips assembly line is south. So I brin...
by Mudified
Sun Sep 13, 2020 6:21 pm
Forum: General discussion
Topic: Rant about universal strategies (main busses)
Replies: 33
Views: 11689

Rant about universal strategies (main busses)

. . First, a disclaimer : Despite a colorfull language, I’m not angry. Im in love with my game, with my base, with my factory. I'm just offering my unsolicited opinion. I mean no disrespect to anyone with a different point of view. But screw universally acknowledged strategies. Like main busses. Thi...
by Mudified
Thu Aug 20, 2020 4:01 pm
Forum: Multiplayer
Topic: Questions for a private multiplayer event
Replies: 1
Views: 1274

Questions for a private multiplayer event

Hello ! I'm planning an event with a few friends/coworkers for a day of Factorio. I'm expecting to have anywhere between 5 to 15 players. Would there be some general recommendations/obligatons to avoid technical issues ? Beside "getting sure that the host has a good Internet connection and a go...
by Mudified
Thu Nov 07, 2019 10:56 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 287675

Re: Thank you (Make the dev-team happy today!)

I'm old and have been playing games for 30 years. I became ultra-selective.(I'll really appreciate between 1 and 4 games per year, usually mostly indies) And I never replay a game, with a few exceptions. (Super Mario World, Zelda:A link to the past, TMNT: Turtle in time, FFVII, Dark Souls games,... ...
by Mudified
Sat May 19, 2018 4:03 pm
Forum: Frequently Suggested / Link Collections
Topic: Presets for Colors / Default Colour Palette
Replies: 6
Views: 5158

Re: Color Picker / Presets for Colors / Default Colour Palette

Hello ! First, a simple rant about how I love this game : played since 0.13. I'd consider myself a mid-tier gamer (I defiinetly know what I'm doing but am definetly not one of those hardcore "1 rocket per minutes" guys.) I'm 35 years old and have been playing video games since I was 6. Thi...
by Mudified
Mon Jan 22, 2018 11:18 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [16.17] Crash with 16.16 save on: "Commander::callForHelp" MR
Replies: 37
Views: 20848

Re: [0.16.17] Crash one minute after loading save from 0.16.16

Loaded 5 or 6 times, taking those 45 seconds to build walls or try to slightly divert the biters. Still crashed 2-3 seconds after those turrets began shooting. Then I ran directly into the biter swarm before they got into shooting range, and dragged them to another turret wall. Did not crash. Triied...
by Mudified
Mon Jan 22, 2018 11:09 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [16.17] Crash with 16.16 save on: "Commander::callForHelp" MR
Replies: 37
Views: 20848

Re: [0.16.17] Crash one minute after loading save from 0.16.16

Actually, it might be related to biter attacks... or turrets... or cliffs.... or a combo of 2-3 of those. Uploading files. (save, dump and logs) About 45 seconds after loading, the top part of my base will get attacked. There's turrets by a cliff there. Biters swarm the turrets and cliff, then it cr...
by Mudified
Mon Jan 22, 2018 11:02 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [16.17] Crash with 16.16 save on: "Commander::callForHelp" MR
Replies: 37
Views: 20848

Re: [0.16.17] Crash one minute after loading save from 0.16.16

4th crash. Already uploaded logs, saves and dump in another post from my 2 first crash. Will post more here if required. I can't find any logical reasoning or anything common between crashes. (last time, I was picking up materials from a conveyor belt - running while holding 'f' key). Raised Auto-sa...
by Mudified
Mon Jan 22, 2018 10:10 pm
Forum: Duplicates
Topic: 0.16.17 crach (2 reports in 1 post)
Replies: 2
Views: 1065

Re: 0.16.17 crach (2 reports in 1 post)

"1st crash", aka "previous" files :
by Mudified
Mon Jan 22, 2018 10:08 pm
Forum: Duplicates
Topic: 0.16.17 crach (2 reports in 1 post)
Replies: 2
Views: 1065

0.16.17 crach (2 reports in 1 post)

Game crash. Twice.


1st : 2 minutes after loggin in. Loaded from a "previous version" of 0.16.
2nd : about 15 minutes after re-loggin in.


I'm attaching 2nd crash infos.



I'll post "previous" crash in an answer.

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