Search found 12 matches
- Mon Sep 14, 2020 12:23 pm
- Forum: General discussion
- Topic: Rant about universal strategies (main busses)
- Replies: 33
- Views: 14041
Re: Rant about universal strategies (main busses)
I loved D2. I never went over Lv50. Spent countless hours on that too. Would never say i "loved" it in hindsight. The whole game mechanic is focused around grinding regardless of level. But gosh, L50, blasphemy! Can't even do Hell Mephisto runs with that! Which was what i probably did mos...
- Mon Sep 14, 2020 2:12 am
- Forum: General discussion
- Topic: Rant about universal strategies (main busses)
- Replies: 33
- Views: 14041
Re: Rant about universal strategies (main busses)
You're far from being the first one advocating against the main bus. Well... "advocate against" is a little strong. lol. I'm just saying that I think it's kind of sad that some people seem to think it's the only way to go. IT’S AN ADVANCED STRATEGY ! It's a tool to get up a pre-mega-scale...
- Sun Sep 13, 2020 7:08 pm
- Forum: General discussion
- Topic: Rant about universal strategies (main busses)
- Replies: 33
- Views: 14041
Re: Rant about universal strategies (main busses)
I used to only transport "raw" resources by train. But things just naturaly evolved. Like.... my main Oil processing (for blue sc.packs and and other personnal use (small quantity of enginges, blue chips, laser turrets...)) is EAst of my base. My Red Chips assembly line is south. So I brin...
- Sun Sep 13, 2020 6:21 pm
- Forum: General discussion
- Topic: Rant about universal strategies (main busses)
- Replies: 33
- Views: 14041
Rant about universal strategies (main busses)
. . First, a disclaimer : Despite a colorfull language, I’m not angry. Im in love with my game, with my base, with my factory. I'm just offering my unsolicited opinion. I mean no disrespect to anyone with a different point of view. But screw universally acknowledged strategies. Like main busses. Thi...
- Thu Aug 20, 2020 4:01 pm
- Forum: Multiplayer
- Topic: Questions for a private multiplayer event
- Replies: 1
- Views: 1418
Questions for a private multiplayer event
Hello ! I'm planning an event with a few friends/coworkers for a day of Factorio. I'm expecting to have anywhere between 5 to 15 players. Would there be some general recommendations/obligatons to avoid technical issues ? Beside "getting sure that the host has a good Internet connection and a go...
- Thu Nov 07, 2019 10:56 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 574
- Views: 318081
Re: Thank you (Make the dev-team happy today!)
I'm old and have been playing games for 30 years. I became ultra-selective.(I'll really appreciate between 1 and 4 games per year, usually mostly indies) And I never replay a game, with a few exceptions. (Super Mario World, Zelda:A link to the past, TMNT: Turtle in time, FFVII, Dark Souls games,... ...
- Sat May 19, 2018 4:03 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Presets for Colors / Default Colour Palette
- Replies: 6
- Views: 5608
Re: Color Picker / Presets for Colors / Default Colour Palette
Hello ! First, a simple rant about how I love this game : played since 0.13. I'd consider myself a mid-tier gamer (I defiinetly know what I'm doing but am definetly not one of those hardcore "1 rocket per minutes" guys.) I'm 35 years old and have been playing video games since I was 6. Thi...
- Mon Jan 22, 2018 11:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [16.17] Crash with 16.16 save on: "Commander::callForHelp" MR
- Replies: 37
- Views: 22969
Re: [0.16.17] Crash one minute after loading save from 0.16.16
Loaded 5 or 6 times, taking those 45 seconds to build walls or try to slightly divert the biters. Still crashed 2-3 seconds after those turrets began shooting. Then I ran directly into the biter swarm before they got into shooting range, and dragged them to another turret wall. Did not crash. Triied...
- Mon Jan 22, 2018 11:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [16.17] Crash with 16.16 save on: "Commander::callForHelp" MR
- Replies: 37
- Views: 22969
Re: [0.16.17] Crash one minute after loading save from 0.16.16
Actually, it might be related to biter attacks... or turrets... or cliffs.... or a combo of 2-3 of those. Uploading files. (save, dump and logs) About 45 seconds after loading, the top part of my base will get attacked. There's turrets by a cliff there. Biters swarm the turrets and cliff, then it cr...
- Mon Jan 22, 2018 11:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [16.17] Crash with 16.16 save on: "Commander::callForHelp" MR
- Replies: 37
- Views: 22969
Re: [0.16.17] Crash one minute after loading save from 0.16.16
4th crash. Already uploaded logs, saves and dump in another post from my 2 first crash. Will post more here if required. I can't find any logical reasoning or anything common between crashes. (last time, I was picking up materials from a conveyor belt - running while holding 'f' key). Raised Auto-sa...
- Mon Jan 22, 2018 10:10 pm
- Forum: Duplicates
- Topic: 0.16.17 crach (2 reports in 1 post)
- Replies: 2
- Views: 1218
Re: 0.16.17 crach (2 reports in 1 post)
"1st crash", aka "previous" files :
- Mon Jan 22, 2018 10:08 pm
- Forum: Duplicates
- Topic: 0.16.17 crach (2 reports in 1 post)
- Replies: 2
- Views: 1218
0.16.17 crach (2 reports in 1 post)
Game crash. Twice.
1st : 2 minutes after loggin in. Loaded from a "previous version" of 0.16.
2nd : about 15 minutes after re-loggin in.
I'm attaching 2nd crash infos.
I'll post "previous" crash in an answer.
1st : 2 minutes after loggin in. Loaded from a "previous version" of 0.16.
2nd : about 15 minutes after re-loggin in.
I'm attaching 2nd crash infos.
I'll post "previous" crash in an answer.