Search found 10 matches

by KaliKatz
Fri Feb 28, 2020 12:09 pm
Forum: Multiplayer
Topic: Older player looking for passworded coop server.
Replies: 2
Views: 2209

Re: Older player looking for passworded coop server.

Still play? Have same interests. I'm in Pacific time and play mostly evening super casual
by KaliKatz
Fri Sep 13, 2019 3:26 pm
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 71416

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

Why not allow the pipes to mix, Like belts. You can have many different items on belts, should be the same for fluids. You want oil and water? Sure, send them through and split them at the end.
by KaliKatz
Tue Apr 09, 2019 7:59 pm
Forum: Gameplay Help
Topic: Train Car Colors and Scheduling
Replies: 4
Views: 1456

Re: Train Car Colors and Scheduling

I had to load game to try that out. Yes, ty, dragging the "textured grip" works. Upon learning this, i am now factorio wiser, haha.

Perhaps make the grip a little more intuitive, up down arrows?
by KaliKatz
Tue Apr 09, 2019 7:32 pm
Forum: Ideas and Suggestions
Topic: Multi item belts splitters Splitting and pass through
Replies: 1
Views: 2493

Multi item belts splitters Splitting and pass through

On a multi item belt, splitters that are used to send an item to the left or right need an option to also allow that item to pass through. Only the item selected gets split while other item on same belt pass through.
by KaliKatz
Tue Apr 09, 2019 7:27 pm
Forum: Gameplay Help
Topic: Train Car Colors and Scheduling
Replies: 4
Views: 1456

Train Car Colors and Scheduling

Could train cars share the same color as the locomotive?

Also would be nice to "reorder" the scheduling after entering them.
by KaliKatz
Sun May 20, 2018 8:00 pm
Forum: Multiplayer
Topic: Looking for local casual play
Replies: 1
Views: 1203

Looking for local casual play

I use mumble, and have a server running. I live in Vancouver Canada (PDT), and like to casual play building and having fun. I am 40+ Version:16.42 Mods: AtomicArtillery_0.1.5.zip Atomic Robots Fix_1.0.0.zip AutoDeconstruct_0.1.11.zip factorio-reach_2.3.1.zip LogisticTrainNetwork_1.7.6.zip ModuleInse...
by KaliKatz
Sat Mar 31, 2018 12:51 am
Forum: News
Topic: Price change
Replies: 108
Views: 44196

Re: Price change

the .99 works on older generation. My mom always says, "wow 19 dollars, better get two" but the younger/new generation, see way past that, and start rounding up to $25. Maybe its an educated thing, i'm not a philosopher, but i do speak from experience.
by KaliKatz
Sun Mar 11, 2018 3:16 am
Forum: Not a bug
Topic: Programmable Speaker using to alert if train on track
Replies: 2
Views: 4083

Programmable Speaker using to alert if train on track

I have used this for a long time, problem still exists, maybe i'm the only one who loves train signals, hehe I wired a SINGLE rail signal to a pole then to a programmable speaker with the condition "anything not eq to green output Celesta B5" This gives a train signal close to real world t...
by KaliKatz
Mon Jan 22, 2018 8:53 pm
Forum: Duplicates
Topic: [0.16.17] Failed to load window icon! factorio-icon.png
Replies: 9
Views: 3520

Re: [0.16.17] Failed to load window icon! factorio-icon.png

Same, damn, why did i do the update so quick. now i have to go outside and play. lol

Updates should be a separate program, allowing a rollback.

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