Search found 6 matches

by Cronos_Cross
Wed Nov 11, 2015 5:20 am
Forum: Releases
Topic: Version 0.12.16
Replies: 18
Views: 38553

Re: Version 0.12.16

I would get back into this game, but the end rocket is still pretty anti-climatic.
by Cronos_Cross
Sun Jan 04, 2015 10:03 pm
Forum: Ideas and Suggestions
Topic: Air Transportation
Replies: 0
Views: 1223

Air Transportation

I may not be the first one to think of this, but noticing that they already have air AI worked out with the drones, how hard would it be to make a helicopter or anything similar to that using similar mechanics of the drones to fly over structures, this could add another use for rockets so that these...
by Cronos_Cross
Sat Dec 27, 2014 9:49 pm
Forum: Technical Help
Topic: [0.11.7] Can not load sprites
Replies: 4
Views: 2528

Re: [0.11.7] Can not load sprites

Now I receive a new error

Sprite "_base_\graphics/entity/acid-projectile-purple/acid-projectile-purple-shadow.png" couldn't be loaded
by Cronos_Cross
Sat Dec 27, 2014 9:39 pm
Forum: Technical Help
Topic: [0.11.7] Can not load sprites
Replies: 4
Views: 2528

Re: [0.11.7] Can not load sprites

Alright i'll try that
by Cronos_Cross
Sat Dec 27, 2014 12:46 am
Forum: Ideas and Suggestions
Topic: Common Issue [Water Travel]
Replies: 2
Views: 2085

Common Issue [Water Travel]

I, like many others may have had issues with large bodies of water blocking us from reaching certain points, if there could be an item that would allow the player to build platforms on the edge of land to create "bridges" or extendable building area. For example, I want to connect two base...
by Cronos_Cross
Fri Dec 26, 2014 11:13 pm
Forum: Technical Help
Topic: [0.11.7] Can not load sprites
Replies: 4
Views: 2528

[0.11.7] Can not load sprites

I've been playing this version for a while now, but all of a sudden i can't play anymore, the loading bar gets to 10% and then i get the following error. Sprite "_base_\graphics/entity/acid-splash-purple/splash-3.png" couldn't be loaded I've tried re-installing several times but I keep get...

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