Search found 3 matches

by Nexusuxen
Fri Feb 16, 2024 10:33 pm
Forum: Ideas and Suggestions
Topic: Compound Buildings: Upgrade through Placement
Replies: 3
Views: 650

Compound Buildings: Upgrade through Placement

TL;DR Placing buildings on other buildings to combine them. What ? Ever wanted lamps on your electric poles, or long handed variants of all inserters, but hate the clutter of new recipes for very similar items in your crafting menu? What if you could just place one on top of the other? This proposa...
by Nexusuxen
Fri Jan 26, 2024 3:02 pm
Forum: News
Topic: Friday Facts #395 - Generic interrupts and Train stop priority
Replies: 140
Views: 30221

Re: Friday Facts #395 - Generic interrupts and Train stop priority

I feel like there could be room for a "No path" interrupt. Should a train not have a path to its next stop, it may be helpful to be able to order it to travel to a dedicated waiting area. A train stopping on a busy rail line due to not having a path could cause massive problems. Or, an opt...
by Nexusuxen
Sat Dec 09, 2023 3:55 pm
Forum: Ideas and Suggestions
Topic: Zones for Better Factory Control
Replies: 1
Views: 719

Zones for Better Factory Control

TL;DR The ability to select areas on the map to control certain behaviors for various mechanics. What ? Selecting areas on the map to create new 'zones', to then selectively adjust how your factory behaves in those areas. Bot pathing and changing how alerts work are the primary use cases for such a...

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