Search found 2 matches
- Wed Nov 20, 2024 8:04 pm
- Forum: Ideas and Suggestions
- Topic: [modding] Blueprint stamp down event
- Replies: 0
- Views: 57
[modding] Blueprint stamp down event
TL;DR Please add an event which gets fired when the Player stamps down a Blueprint. What? Most mods use very convoluted ways to give their modded entities special behaviours/configurations. It would be nice to have a way to detect if the Player wants to change the behaviour/configuration of our mod...
- Sat Oct 10, 2020 11:52 am
- Forum: News
- Topic: Friday Facts #361 - Train stop limit, Tips and tricks
- Replies: 163
- Views: 92274
Re: Friday Facts #361 - Train stop limit, Tips and tricks
things which i think are important for the Tips & Tricks: Gameplay CCW Rotation (Shift+R) Ghost Placement (Shift+Click) Disable Personal Roboport How to customise the Quick Shortcuts List copy/paste entity config Circuit Network A Reminder that a Signal will never be 0 (Zero) (hopefully gets fix...