preparation:
- create filter upgrade planer that changes speed module 1 -> speed module 2
- open Blueprint that has an entity with modules (i.e. beacon with speed 1 module) use upgrade planner on the grey square for upgrade planers
expected:
- modules in entities in blueprint change from speed 1 ...
Search found 3 matches
- Wed May 08, 2019 9:36 am
- Forum: Resolved Problems and Bugs
- Topic: [0.17.37] upgrade planer does not work on modules in blueprints
- Replies: 1
- Views: 2200
- Sat Jan 13, 2018 7:22 am
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 493865
Re: Friday Facts #225 - Bots versus belts (part 2)
I believe the real problem with bots, their game breaking ability, is their inventory access speed. Think about it, if I have a chest which needs to be filled with resources, there is a hard limit on how quickly I can supply items to it using belts. Intuitively that limit is the number of inserters ...
- Sat Jan 13, 2018 7:18 am
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 493865
Re: Friday Facts #225 - Bots versus belts (part 2)
Hi
I registered on this forum after playing factorio every couple of months for 2 years (?) just for this topic. That's how important this feels to me.
tldr first:
Nerf LOGISTICS bots. keep construction bots.
Don''t buff belts. (much)
Long version:
To me, there are several milestones when I ...
I registered on this forum after playing factorio every couple of months for 2 years (?) just for this topic. That's how important this feels to me.
tldr first:
Nerf LOGISTICS bots. keep construction bots.
Don''t buff belts. (much)
Long version:
To me, there are several milestones when I ...