Search found 922 matches

by Genhis
Mon Mar 30, 2026 8:14 pm
Forum: Technical Help
Topic: [2.0.76] Modded - Multiplayer huge FPS drops
Replies: 7
Views: 1099

Re: [2.0.76] Modded - Multiplayer huge FPS drops

Hello, when FPS drop in a multiplayer game but UPS don't (and you are not the host), it usually means that your factory is too large to simulate and there is not enough time to prepare a frame before the next update occurs, so some frames are dropped. Extended biter fights are demanding on ...
by Genhis
Mon Mar 30, 2026 8:05 pm
Forum: Technical Help
Topic: How to further debug "Render Preparation" stutters?
Replies: 3
Views: 947

Re: How to further debug "Render Preparation" stutters?

ohgodagrenade wrote: Mon Mar 30, 2026 4:58 pm Did you ever figure this out? I am seeing, same thing on bazzite, however my numbers are not as dramatic, but the stuttering is driving me nuts
Most likely it's caused by animated tiles which require drawing every tick. You could turn it off in graphics settings and see if things improve.
by Genhis
Mon Mar 30, 2026 8:00 pm
Forum: Not a bug
Topic: Isolated sprite of space platform hub looks strange when connected to cargo bays
Replies: 1
Views: 87

Re: Isolated sprite of space platform hub looks strange when connected to cargo bays

Thanks for the report, this is not a bug. The widget should reflect the state of the real entity. It also simplifies the drawing code.
by Genhis
Tue Mar 24, 2026 3:31 pm
Forum: Not a bug
Topic: [2.0.76] item glow visible through underground belts
Replies: 1
Views: 210

Re: [2.0.76] item glow visible through underground belts

Quezler wrote: Tue Mar 24, 2026 12:19 pm occlude light sprites is off
Not a bug.
by Genhis
Thu Mar 12, 2026 2:05 pm
Forum: Documentation Improvement Requests
Topic: Recursive noise functions crash without erroring
Replies: 5
Views: 446

Re: Recursive noise functions crash without erroring

I agree with Rseding, it doesn't seem worth implementing recursion detection logic.
by Genhis
Thu Mar 05, 2026 2:06 pm
Forum: Duplicates
Topic: [2.0.76] Decon X on empty slot
Replies: 2
Views: 343

Re: [2.0.76] Decon X on empty slot

I think it's a duplicate of 129117.
by Genhis
Fri Feb 27, 2026 9:59 am
Forum: Fixed for 2.1
Topic: [Genhis][2.0.73] X marks from right clicking ingredients after recipe change disappear when re-loading machine view
Replies: 4
Views: 857

Re: [Genhis][2.0.73] X marks from right clicking ingredients after recipe change disappear when re-loading machine view

I don't know how to reproduce it in 2.0. Please make a new report with instructions if you think it's broken.
by Genhis
Thu Feb 12, 2026 8:30 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.75] Item cannot be launched to orbit manually
Replies: 2
Views: 2327

Re: [Genhis][2.0.75] Item cannot be launched to orbit manually

Thanks for the report. It seems that I broke manual item launches for items with no launch products when I fixed 132527. It is fixed for the next release and covered by an automated test.
by Genhis
Mon Feb 09, 2026 8:38 am
Forum: Bug Reports
Topic: [2.0.73] Bots placing upgrades ignore tile_buildability_rules
Replies: 4
Views: 648

Re: [2.0.73] Bots placing upgrades ignore tile_buildability_rules

Thanks for the report. To be consistent with collision boxes, we could disable upgrade option for entities which have different tile buildability rules. I'm not sure if this would be desired in your case.
by Genhis
Mon Feb 02, 2026 3:18 pm
Forum: Assigned
Topic: [Genhis][2.0.72] 2 ships waiting for the same non ready rocket with foundation
Replies: 2
Views: 514

Re: [2.0.72] 2 ships waiting for the same non ready rocket with foundation

Save file please, I'm not sure what is going on or what you are trying to report.
by Genhis
Mon Jan 12, 2026 9:45 am
Forum: Not a bug
Topic: [2.0.72] A drifted space platform doesn't receive requests
Replies: 2
Views: 420

Re: [2.0.72] A drifted space platform doesn't receive requests

Thanks for the report, this is not a bug. It was decided that a platform running out of fuel should be something unusual and should require user intervention. Please share your thoughts in Ideas and Suggestions forum if you think we should change it.

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