Search found 589 matches
- Wed Nov 20, 2024 3:32 pm
- Forum: Not a bug
- Topic: [2.0.20] Placing identical ghosts over entities marked for deconstruction doesn't cancel deconstruction
- Replies: 1
- Views: 111
Re: [2.0.20] Placing identical ghosts over entities marked for deconstruction doesn't cancel deconstruction
Thanks for the report. At the moment this works as intended.
- Wed Nov 20, 2024 3:29 pm
- Forum: Duplicates
- Topic: [2.0.20] Minimap does not account for Cargo Landing Pad or Roboports when displaying existing radar coverage
- Replies: 2
- Views: 95
Re: [2.0.20] Minimap does not account for Cargo Landing Pad or Roboports when displaying existing radar coverage
Thanks for the report, this is a duplicate of 117994.
- Wed Nov 20, 2024 3:01 pm
- Forum: Resolved for the next release
- Topic: no separated spawn areas in PvP-Modus on other Planets than Nauvis
- Replies: 2
- Views: 167
Re: no separated spawn areas in PvP-Modus on other Planets than Nauvis
Thanks for the report. In the next release (2.0.21), each team should have their own safe starting area (no turrets and not walled in). Can you confirm if this fixed your issue?
- Wed Nov 20, 2024 10:39 am
- Forum: Resolved for the next release
- Topic: [2.0.20] Agricultural Tower shows Orange Tiles on Nauvis when Tree Farming
- Replies: 1
- Views: 180
Re: [2.0.20] Agricultural Tower shows Orange Tiles on Nauvis when Tree Farming
Thanks for the report, this is fixed for the next release. Trees will only be plantable on Nauvis grass, dirt and red desert and the tiles will be highlighted green.
- Wed Nov 20, 2024 10:01 am
- Forum: Resolved for the next release
- Topic: [Genhis][2.0.11] Roboports queue logic 2.0 not working
- Replies: 39
- Views: 1834
Re: [Genhis][2.0.11] Roboports queue logic 2.0 not working
Lakes = any area which doesn't have roboport coverage. The internal rule is that a robot is not allowed to pick the same roboport for charging twice if it didn't complete any tasks during that time. If such roboport is still considered to be the best candidate, the robot will search the whole networ...
- Wed Nov 20, 2024 6:43 am
- Forum: Resolved for the next release
- Topic: [Genhis][2.0.11] Roboports queue logic 2.0 not working
- Replies: 39
- Views: 1834
Re: [Genhis][2.0.11] Roboports queue logic 2.0 not working
Thank you for reporting this issue. I was able to identify the problem (mainly thanks to 121378) and it should be fixed for the next release. The logic which picks roboports closer to target to charge in will only be used for crossing gaps over lakes.
- Wed Nov 20, 2024 6:11 am
- Forum: Resolved for the next release
- Topic: [Genhis][2.0.13] Logistic system does not load rocket
- Replies: 3
- Views: 835
- Wed Nov 20, 2024 5:49 am
- Forum: Duplicates
- Topic: [2.0.20] Visual bug on remote chest with bot interference
- Replies: 1
- Views: 57
Re: [2.0.20] Visual bug on remote chest with bot interference
Thanks for the report, this is a duplicate of 118207.
- Wed Nov 20, 2024 5:41 am
- Forum: Pending
- Topic: [2.0.20] Space platforms sometimes drop items on incorrect planet
- Replies: 1
- Views: 77
Re: Space platforms sometimes drop items on incorrect planet
Hello, I split your post into a new topic. Please attach the save file and add version tag to your post. There are two things which could leave items in orbital slots - not enough cargo bays on ground and 30-second cooldown between deliveries of the same item type (to not spam your landing pad with ...
- Wed Nov 20, 2024 5:27 am
- Forum: Not a bug
- Topic: [2.0.15] Space Age - 2x Pentapod egg recipe icon unavailable
- Replies: 3
- Views: 171
Re: [2.0.15] Space Age - 2x Pentapod egg recipe icon unavailable
Because pentapod eggs have only one source, the egg division recipe, while molten metals can be made in multiple ways. Changes are being considered, so hopefully even the molten metal issues are resolved soon.
- Tue Nov 19, 2024 8:53 pm
- Forum: 1 / 0 magic
- Topic: [2.0.15] Crash after clicking on an alert and then in menu screen
- Replies: 3
- Views: 152
Re: [2.0.15] Crash after clicking on an alert and then in menu screen
Yes, I think we had several crashes because of 13th gen Intel CPUs. Ref. viewtopic.php?p=639813#p639813
- Tue Nov 19, 2024 8:42 pm
- Forum: Not a bug
- Topic: [2.0.15][pc] Pumpjack Placement conflicting with Cliff on Vulcanus
- Replies: 3
- Views: 162
Re: [2.0.15][pc] Pumpjack Placement conflicting with Cliff on Vulcanus
Thanks for the report, I think this is not a bug.
- Tue Nov 19, 2024 8:40 pm
- Forum: Bug Reports
- Topic: [2.0.15] Science Production count unmatch
- Replies: 2
- Views: 136
Re: [2.0.15] Science Production count unmatch
Thanks for the report, I don't see any bug here. Do you use biter labs and/or productivity modules? That would explain such a large number.
- Tue Nov 19, 2024 8:37 pm
- Forum: Duplicates
- Topic: [2.0.15] Robot routing end in loop
- Replies: 1
- Views: 115
Re: [2.0.15] Robot routing end in loop
Thanks for the report, this is a duplicate of 118933. The solution in the FFF did not consider 5x robot energy usage, so robots don't fly far enough from the roboport to trigger the global search for a roboport closer to target.
- Tue Nov 19, 2024 8:30 pm
- Forum: Pending
- Topic: [2.0.15] Construction Robot crash during autosave - busyRobotLink assertion failure
- Replies: 1
- Views: 70
Re: [2.0.15] Construction Robot crash during autosave - busyRobotLink assertion failure
Hello, can you reproduce the issue in the latest version?
- Tue Nov 19, 2024 8:27 pm
- Forum: Pending
- Topic: [2.0.11] Spaceship does not leave when conditions are met
- Replies: 3
- Views: 194
Re: [2.0.11] Spaceship does not leave when conditions are met
Hello, you are using an outdated version of the game, please update it and let us know if the issue persists. Several bugs related to rocket launches were fixed, although rocket requests are still given priority over schedule.
- Tue Nov 19, 2024 8:24 pm
- Forum: Not a bug
- Topic: [2.0.15] Space Age - 2x Pentapod egg recipe icon unavailable
- Replies: 3
- Views: 171
Re: [2.0.15] Space Age - 2x Pentapod egg recipe icon unavailable
Thanks for the report, this is not a bug. We used to get reports about players confusing the two icons in inserter filters.
- Tue Nov 19, 2024 8:23 pm
- Forum: Duplicates
- Topic: [1.0.20] Replacing underground belt ghosts behaves different with same and upgraded item
- Replies: 1
- Views: 85
Re: [1.0.20] Replacing underground belt ghosts behaves different with same and upgraded item
Thanks for the report. This seems like a duplicate of 117222.
- Tue Nov 19, 2024 8:19 pm
- Forum: Not a bug
- Topic: [2.0.20] Rocket Silo does not show input starved when in launch mode
- Replies: 1
- Views: 96
Re: [2.0.20] Rocket Silo does not show input starved when in launch mode
Thanks for the report. For now I'm going to classify this as not a bug.
- Tue Nov 19, 2024 8:07 pm
- Forum: Duplicates
- Topic: [2.0.11] rocket launches before all logistic bots have arrived
- Replies: 8
- Views: 234
Re: [2.0.11] rocket launches before all logistic bots have arrived
I removed the offtopic messages, please avoid it in the future. This is a duplicate of 120756.