Search found 5 matches

by Neandertal
Thu Apr 11, 2019 6:56 pm
Forum: Not a bug
Topic: Automated Trains getting stuck
Replies: 1
Views: 1125

Automated Trains getting stuck

Hi

Not really sure if this is a bug, but it does feel like unintended behavior.

So I have a train network where all the stations have the same name and trains are routed around based on their content of length if empty through controlling the signals at each stations output. all trains have ...
by Neandertal
Tue Feb 19, 2019 2:42 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 104858

Re: Friday Facts #282 - 0.17 in sight

Everything sounds great to me.

Would it possible to have options to link bites to "biomes" or one of the humidity/terrain type settings. I think it would be sweet to play in games where the biters are only in the dessert of only on the grasslands.
by Neandertal
Fri Jan 12, 2018 7:01 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 474444

Re: Friday Facts #224 - Bots versus belts

Finally... It only took a week... but I read all 44 pages...
Of course, by the time I finish writing this, I expect a few more posts. :D

....

Of course, now that I finished with my 2 cents, in only a few hours, a new FFF will be started. But, I do believe that this topic will not die. :P ...
by Neandertal
Wed Jan 10, 2018 6:22 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 474444

Re: Friday Facts #224 - Bots versus belts

The thing is : If half the players want to keep (or even buff) the logistic bots, and half of them want to get rid of (or violently debuff) them, which half should the devs upset (if they were really considering to do something, even radical, for good) ? :)

My personal opinion, if you upset ...
by Neandertal
Tue Jan 09, 2018 12:35 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 474444

Re: Friday Facts #224 - Bots versus belts

This will probably not be a very well liked idea but if I was in change I would do the following.

Bots wont try to fulfil a request unless the bot can make the entire trip on one charge (Roboport -> Chest -> Chest -> Roboport). So bots wont even try to fulfil requests that need to move items from ...

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