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by Tin reaper
Sat Nov 16, 2024 12:16 am
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 375
Views: 75034

Re: Gleba has killed the game for me.

in the end, its the spoilage mechanic that kills my motivation. it feels like a solution looking for a problem.

the devs were not concerned about unlimited resources on vulcanus, but its an issue on gleba
i can drop ice cubes down to the surface of the lava planet and leave them there for ever ...
by Tin reaper
Mon Nov 04, 2024 8:55 am
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 375
Views: 75034

Re: Gleba has killed the game for me.

I agree that Gleba is a miserable experience for me as well. I tried the whole land there with nothing but some bots and my suit of armour. but after failing for several hours just trying to get somthing running, i just scummed and imported a roboport network.

I at least have what feels like a ...
by Tin reaper
Tue Jan 09, 2018 4:53 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 457957

Re: Friday Facts #224 - Bots versus belts

The real problem is beacons.

To make belts more effective, remove beacons from the game. Add in higher level assemblers.

Ie mk 4:craft speed 3. 8 module slots
Mk 5: crsft speed 5 16 module slots.
N.b made up numbers

At the moment, the only posible way to feesable feed a gully beacon/module ...

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