Very strange belt bug, just look at the first items on a belt. Sometimes happens when merging 2 belts into 1.
Tested: 0.16.22, works with all 3 belt types.
Video:
https://youtu.be/JYZAFphl7Nw
Merged...
Search found 3 matches
- Sun Feb 11, 2018 10:46 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [16.20] Items on belt jump ahead when placing nearby belts
- Replies: 11
- Views: 8183
- Sat Feb 03, 2018 10:32 am
- Forum: Ideas and Suggestions
- Topic: Rotating trains and turrets
- Replies: 1
- Views: 1400
Rotating trains and turrets
I don't know if it is a bug or a game feature but in my opinion it shouldn't be like that.
When you drive a train you can hover mouse ovet it and press R to rotate it. Looks strange when you drive and the train instantly changes direction (it needs some time to slow down).
The same thing works with ...
When you drive a train you can hover mouse ovet it and press R to rotate it. Looks strange when you drive and the train instantly changes direction (it needs some time to slow down).
The same thing works with ...
- Sat Jan 06, 2018 7:58 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 454303
Re: Friday Facts #224 - Bots versus belts
I would just remove infinite researches for bots (adding more roboports will still be a thing) and if it won't help, then buff belts.
Bots are really broken only by these researches in my opinion. I can't imagine such thing for belts (infinite yellow belt speed yay!) so why bots should be upgraded ...
Bots are really broken only by these researches in my opinion. I can't imagine such thing for belts (infinite yellow belt speed yay!) so why bots should be upgraded ...