Search found 5 matches
- Thu Jul 23, 2015 10:00 pm
- Forum: Multiplayer / Dedicated Server
- Topic: Headless server util scripts.[Linux]
- Replies: 5
- Views: 13423
Re: Headless server util scripts.[Linux]
I'll be honest, my scripts aren't quite as nice as those, in terms of features. I'm looking at trying to parse the autosave files sometime(you know, to report status), but they're a tough nut to crack. My status page is pretty bare bones, but useful for basic monitoring: http://ikanreed.net/py/facto...
- Wed Jul 22, 2015 1:08 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0]Headless Server Crash
- Replies: 3
- Views: 1448
Re: [0.12.0]Headless Server Crash
bin/x64/factorio --start-server _autosave1.zip | bin/x64/logmonitor.py > gamelog.log & Logmonitor.py is my own custom script that just watches players online, and is irrelevant here. As to what was being done, it varied with each crash. Edit: and here's where I forget to mention it was ubuntu 14...
- Wed Jul 22, 2015 1:47 am
- Forum: Multiplayer / Dedicated Server
- Topic: Headless server util scripts.[Linux]
- Replies: 5
- Views: 13423
Headless server util scripts.[Linux]
So... the last couple days I've been poking around with the headless server. And I thought it would be nice to start brewing up some utilities for a web interface. I've got some scripts to monitor the status of a headless server and present the results as a page, and a couple scripts to help parse g...
- Wed Jul 22, 2015 1:38 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0]Headless Server Crash
- Replies: 3
- Views: 1448
- Mon Dec 22, 2014 10:28 pm
- Forum: Releases
- Topic: Version 0.11.8
- Replies: 35
- Views: 48451
Re: Version 0.11.8
Until self-driving cars are included, I don't see the point of automated refueling anyways.