Search found 5 matches

by ikanreed
Thu Jul 23, 2015 10:00 pm
Forum: Multiplayer / Dedicated Server
Topic: Headless server util scripts.[Linux]
Replies: 5
Views: 13423

Re: Headless server util scripts.[Linux]

I'll be honest, my scripts aren't quite as nice as those, in terms of features. I'm looking at trying to parse the autosave files sometime(you know, to report status), but they're a tough nut to crack. My status page is pretty bare bones, but useful for basic monitoring: http://ikanreed.net/py/facto...
by ikanreed
Wed Jul 22, 2015 1:08 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0]Headless Server Crash
Replies: 3
Views: 1448

Re: [0.12.0]Headless Server Crash

bin/x64/factorio --start-server _autosave1.zip | bin/x64/logmonitor.py > gamelog.log & Logmonitor.py is my own custom script that just watches players online, and is irrelevant here. As to what was being done, it varied with each crash. Edit: and here's where I forget to mention it was ubuntu 14...
by ikanreed
Wed Jul 22, 2015 1:47 am
Forum: Multiplayer / Dedicated Server
Topic: Headless server util scripts.[Linux]
Replies: 5
Views: 13423

Headless server util scripts.[Linux]

So... the last couple days I've been poking around with the headless server. And I thought it would be nice to start brewing up some utilities for a web interface. I've got some scripts to monitor the status of a headless server and present the results as a page, and a couple scripts to help parse g...
by ikanreed
Wed Jul 22, 2015 1:38 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0]Headless Server Crash
Replies: 3
Views: 1448

[0.12.0]Headless Server Crash

Symptoms:
After long playtime, server process terminates, leaving players connected to each other.
Attempting to reload the autosave causes issue to recur within minutes.

Save file(edit: sorry about the tiny bit offensive imagery in this save, you know how multiplayer can be)

Log 1
Log 2
by ikanreed
Mon Dec 22, 2014 10:28 pm
Forum: Releases
Topic: Version 0.11.8
Replies: 35
Views: 48451

Re: Version 0.11.8

Until self-driving cars are included, I don't see the point of automated refueling anyways.

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