Search found 9 matches
- Sun Aug 21, 2022 8:41 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1388794
Re: Development and Discussion
I am producing ethanol in Chemical plant 1-4. Not in Advanced chemical plants. It unlocks at red science, "basic chemistry 2". You need that building/tech. There are two separate options for chemical plants in the mod options, one under bob's, that enables them (mine is false) and one in ...
- Sun Aug 21, 2022 11:51 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1388794
Re: Development and Discussion
I'm currrently playing components overhaul (without technology overhaul). While trying to rush to Crawler cargo robots, I realized that I can't produce green boards needed to build them. Green electronics is researched but the recipe for the boards requires liquid resin, which is way down the tech ...
- Thu Feb 28, 2019 9:09 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1219491
Re: Bugs & FAQ
Thanks. Incominging chocolate then. Factorio is literally unplayable without Angels' modsLight wrote: βThu Feb 28, 2019 6:25 pmAngel has an issue too, as there's a lack of chocolate fuel to continue working.
Chocolate Fund
- Thu Feb 28, 2019 8:01 pm
- Forum: Technical Help
- Topic: [SOLVED] No sound after switching to external USB DAC
- Replies: 6
- Views: 2358
Re: No sound after switching to external USB DAC
The DAC does even 768 Khz, it's just Windows which can't set it that high :D . (I do set music player programs to exclusive mode so they'll play @ whetever sample rate the actual audio file is at.) Ridiculous marketing specs asside, Factorio plays and should play sound at whatever bit rate and sampl...
- Thu Feb 28, 2019 6:22 pm
- Forum: Technical Help
- Topic: [SOLVED] No sound after switching to external USB DAC
- Replies: 6
- Views: 2358
Re: No sound after switching to external USB DAC
Okay, now I figured it out based on my previous line of reasoning. It's prolly the fault of whoever is querying the soundcard capabilities. I've been setting the DAC to 32bit/384 Khz in windows. Somebody just crashes in disbelief when seeing such high numbers. When setting the DAC to pedestrian 16bi...
- Thu Feb 28, 2019 6:08 pm
- Forum: Technical Help
- Topic: [SOLVED] No sound after switching to external USB DAC
- Replies: 6
- Views: 2358
Re: No sound after switching to external USB DAC
This actually looks like a driver issue. Some OEMs have crap drivers that don't respond properly to advanced DirectX calls, so while they work just fine in basic operation, more complex applications - most notoriously DAW packages - will be unable to initialise them. Oh, in my (possibly limited) vi...
- Wed Feb 27, 2019 9:47 pm
- Forum: Technical Help
- Topic: [SOLVED] No sound after switching to external USB DAC
- Replies: 6
- Views: 2358
Re: No sound after switching to external USB DAC
DxDiag output:
- Wed Feb 27, 2019 9:14 pm
- Forum: Technical Help
- Topic: [SOLVED] No sound after switching to external USB DAC
- Replies: 6
- Views: 2358
[SOLVED] No sound after switching to external USB DAC
Hi dear Factorio ppl ! Getting the couldn't "initialize audio, audio disabled " message whenever I launch Factorio. I'm using a Chord Hugo2 on USB output. Sound used to work before, with PCI-E soundcard. How can I approach to fix this? Other games' sound does work. Except to be fair Path o...
- Fri Jan 05, 2018 8:51 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 346533
Re: Friday Facts #224 - Bots versus belts
Logistic bots means boring factories made of fieleds of assemblers each with an output chest and an input chest . (Let's also stop for a second and remember that logistic bots make the awesome player logistic/trash slots work. Such a useful and fun feature) Saying "just don't use bots if you do...