Search found 3 matches

by Neovik
Sat Feb 17, 2018 5:22 am
Forum: Outdated/Not implemented
Topic: Electric network cable connections saved in the blueprint
Replies: 47
Views: 23180

Re: Electric network cable connections saved in the blueprint

Vegemeister wrote:+1

IMO any time a build is duplicated by blueprint and the result isn't identical to the original it should be considered a bug.
I think so too that it is a bug, so should i open a bugreport ?
Is there a chance it will be fixed ?
by Neovik
Sun Feb 11, 2018 5:25 am
Forum: Outdated/Not implemented
Topic: Electric network cable connections saved in the blueprint
Replies: 47
Views: 23180

Re: Electric network cable connections saved in the blueprint

yes i would also love it when Electric wires are saved in the blueprint and then build the same way as saved it is totally annoying if you have one or several powerswitch to shut of parts of your plant in a blueprint, now you set up the blueprint, then wait till it is built up, come back again and c...
by Neovik
Sat Jan 13, 2018 7:16 am
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 427308

Re: Friday Facts #225 - Bots versus belts (part 2)

I'm a lover of belt based bases, but I think there is something missing here in the way the devs are viewing the game. Early Game: Yellow belts, small production runs Early Mid Game: Red belts, faster production lines, multiple smelting setups: Base is starting to spaghetti around for most players ...

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