Search found 138 matches
- Fri Jul 03, 2026 7:17 pm
- Forum: General discussion
- Topic: Biter expansion changes and it's implications
- Replies: 9
- Views: 2093
Re: Biter expansion changes and it's implications
It's very easy to deal with biters. Open your game to multiplayer and we can show you.
- Tue Jun 30, 2026 11:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.9] Multiplayer search filter considers recycler a mod
- Replies: 4
- Views: 364
Re: [2.1.9] Multiplayer search filter considers recycler a mod
I thought there was a thread about this multiplayer search filter when space age released but this is all I could find. viewtopic.php?t=130663
- Tue Jun 30, 2026 8:01 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.9] Multiplayer search filter considers recycler a mod
- Replies: 4
- Views: 364
[2.1.9] Multiplayer search filter considers recycler a mod
Multiplayer search filter "Has mods" considers Recycler to be a mod.
- Sat May 30, 2026 9:05 am
- Forum: Not a bug
- Topic: [2.0.76] Turrets spawning particles when not in view of player
- Replies: 1
- Views: 264
[2.0.76] Turrets spawning particles when not in view of player
It was mentioned that particles won't spawn when not viewed by the player for performance reasons. Rocket turrets spawn trivial smoke and gun turrets spawn shell particles when not viewed by the player. Bug or working as intended?
https://forums.factorio.com/download/file.php?mode=view&id=112246
https://forums.factorio.com/download/file.php?mode=view&id=112246
- Mon May 18, 2026 6:08 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.76] Allow Lua commands drop-down box broken
- Replies: 2
- Views: 522
- Mon May 18, 2026 4:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.76] Allow Lua commands drop-down box broken
- Replies: 2
- Views: 522
[2.0.76] Allow Lua commands drop-down box broken
In multiplayer the server configuration gui can be opened with /config command. In this gui there is a drop-down box "Allow Lua commands". This setting doesn't do anything. If you change it from "no to "yes" you still can't run lua commands.
- Sun May 10, 2026 3:55 am
- Forum: Technical Help
- Topic: [2.0.76] Entire system hard crashes on Map Preview
- Replies: 16
- Views: 1507
Re: [2.0.76] Entire system hard crashes on Map Preview
It sounds like you already reduced max-map-preview-threads? Try reducing max-map-preview-chunk-side
- Wed May 06, 2026 2:31 am
- Forum: General discussion
- Topic: The price of the game is way to high
- Replies: 32
- Views: 8379
- Tue Apr 28, 2026 5:36 am
- Forum: Not a bug
- Topic: [2.0.76] Texture compression setting none doesn't exist in the GUI but exists in config.ini
- Replies: 6
- Views: 969
Re: [2.0.76] Texture compression setting none doesn't exist in the GUI but exists in config.ini
Seems like it does update.WolfeStrider wrote: Mon Apr 27, 2026 7:18 pm It should probably at least still update in the GUI when changed through the .ini file so at least we know it's applied.
- Mon Mar 23, 2026 2:38 am
- Forum: Technical Help
- Topic: Multiplayer - Finished Space Age, my character was lost
- Replies: 3
- Views: 677
Re: Multiplayer - Finished Space Age, my character was lost
Can you provide the save file?
- Fri Feb 27, 2026 7:57 pm
- Forum: Ideas and Suggestions
- Topic: Missions
- Replies: 1
- Views: 875
Re: Missions
There is a mod called Story Missions you might like.
https://mods.factorio.com/mod/Story-Missions
https://mods.factorio.com/mod/Story-Missions
- Wed Feb 18, 2026 8:07 am
- Forum: Gameplay Help
- Topic: Is this normal?
- Replies: 10
- Views: 1857
Re: Is this normal?
It's normal. Pollution is not zero but it's very low. The efficiency modules you are using are very good at keeping pollution low. I re-uploaded your save with a few pollution settings tweaked which will cause more biter attacks.
- Wed Feb 18, 2026 6:32 am
- Forum: Gameplay Help
- Topic: Is this normal?
- Replies: 10
- Views: 1857
Re: Is this normal?
Can you provide the save?
- Thu Dec 18, 2025 10:20 am
- Forum: Questions, reviews and ratings
- Topic: Swarmageddon Error
- Replies: 6
- Views: 1707
Re: Swarmageddon Error
I was able to reproduce the error. I think if you leave the mod settings default you won't get this error. I left a post on the mod page.
- Sun Nov 16, 2025 1:26 am
- Forum: Gameplay Help
- Topic: No biter spawner on Nauvis
- Replies: 3
- Views: 1349
Re: No biter spawner on Nauvis
attached save should be fixed
- Sun Nov 09, 2025 7:22 pm
- Forum: Modding interface requests
- Topic: Add filter for on_entity_spawned event
- Replies: 0
- Views: 374
Add filter for on_entity_spawned event
The same filter configuration as LuaSegmentedUnitDiedEventFilter would be sufficient.
- Thu Oct 23, 2025 1:16 am
- Forum: Not a bug
- Topic: [2.0.72] show time usage multiplayer ups is missing
- Replies: 1
- Views: 519
Re: [2.0.72] show time usage multiplayer ups is missing
Please close. It appears to have been moved to a separate debug option called show-multiplayer-ups.
- Thu Oct 23, 2025 1:10 am
- Forum: Not a bug
- Topic: [2.0.72] show time usage multiplayer ups is missing
- Replies: 1
- Views: 519
- Mon Oct 20, 2025 6:32 pm
- Forum: Not a bug
- Topic: [2.0.69] Massive UPS drop with Tesla Turrets on Gleba
- Replies: 3
- Views: 921
Re: [2.0.69] Massive UPS drop with Tesla Turrets on Gleba
It would be nice if particles that exist solely to increase graphical fidelity be moved out of game state.
- Mon Oct 20, 2025 6:08 pm
- Forum: Modding help
- Topic: welcome message on player joined game
- Replies: 4
- Views: 987
Re: welcome message on player joined game
Create a new scenario on the server instead of modifying data/base/script/freeplay/
You can copy control.lua and freeplay.lua from data/base/script/freeplay/
scenarios/my-scenario/info.json
scenarios/my-scenario/description.json
scenarios/my-scenario/control.lua
scenarios/my-scenario/freeplay.lua ...
You can copy control.lua and freeplay.lua from data/base/script/freeplay/
scenarios/my-scenario/info.json
scenarios/my-scenario/description.json
scenarios/my-scenario/control.lua
scenarios/my-scenario/freeplay.lua ...