Search found 311 matches

by jamiechi1
Wed Sep 30, 2026 8:07 pm
Forum: Not a bug
Topic: [2.1.20] Personal logistics autosorts when placing new filter.
Replies: 2
Views: 276

Re: [2.1.20] Personal logistics autosorts when placing new filter.

Found it. It looks like it was recently reported. Priority Requesters mod.
by jamiechi1
Wed Sep 30, 2026 5:34 am
Forum: Not a bug
Topic: [2.1.20] Personal logistics autosorts when placing new filter.
Replies: 2
Views: 276

[2.1.20] Personal logistics autosorts when placing new filter.

In the Personal Logistics tab, when placing a new filter to get items, all filters are auto-sorted, and the max requested is cleared.
Also all other groups are cleared and everything placed in one default group. I believe this has been happening on the last several Experimental released.

Edit: Just ...
by jamiechi1
Thu Sep 24, 2026 6:28 pm
Forum: Questions, reviews and ratings
Topic: Moddable powerline rendering
Replies: 2
Views: 1772

Re: Moddable powerline rendering

Would be nice if the Developers looked at this. I consider it a bug.
by jamiechi1
Tue Sep 22, 2026 9:39 am
Forum: Releases
Topic: Version 2.1.19
Replies: 11
Views: 8382

Re: Version 2.1.19


New sound added to Assembling Machines makes me unable to concentrate. It is too loud, irregular, disruptive. How do I get rid of it?

Edit: I found mod called "Zar's Sound Muffler" and added "0:assembling-machine" to Settings/Mod Settings/Startup/Entity types. This mutes assembling machines ...
by jamiechi1
Mon Sep 14, 2026 10:48 pm
Forum: Modding help
Topic: I cannot find information about restrictive dependencies in the WIKI.
Replies: 6
Views: 534

Re: I cannot find information about restrictive dependencies in the WIKI.

Osmo wrote: Sat Sep 12, 2026 10:11 am I have updated the tutorial to have up-to-date information and made it link to the corresponding API docs page.
I also made a request to improve that part of the docs viewtopic.php?t=136101
Yes. Thank you.
by jamiechi1
Sat Sep 12, 2026 2:24 am
Forum: Ideas and Suggestions
Topic: Notifications System
Replies: 38
Views: 27900

Re: Notifications System


Edit: I am currently using and have been using Smoothwarnings for what seems like years. It does help a small bit. But nothing really works because the flashing is hardcoded into the game.

I don't have epilepsy issues but I am much more sensitive to flashing things in games than most people. I ...
by jamiechi1
Sat Sep 12, 2026 1:57 am
Forum: Modding help
Topic: I cannot find information about restrictive dependencies in the WIKI.
Replies: 6
Views: 534

Re: I cannot find information about restrictive dependencies in the WIKI.

Please read the following.
"There are required dependencies, and optional dependencies. The third kind, restrictive dependencies, ... "
https://wiki.factorio.com/Tutorial:Modd ... al/Gangsir

It is something many mods use in the info.json file. And Yes, it Is a thing.
by jamiechi1
Thu Sep 10, 2026 11:19 pm
Forum: Modding help
Topic: I cannot find information about restrictive dependencies in the WIKI.
Replies: 6
Views: 534

I cannot find information about restrictive dependencies in the WIKI.

I would like to see an official example of how to use restrictive dependencies somewhere.
The modding tutorial should show this.
by jamiechi1
Thu Sep 10, 2026 9:11 pm
Forum: Mod portal Discussion
Topic: Hide mods/authors
Replies: 6
Views: 1947

Re: Hide mods/authors

Now that I can block individual mods and authors, I would like to be able to do this without pressing CTRL-R to Reload the screen every time I want to see the additional blocking buttons. When I press the >> button the view resets to hide the blocking buttons.

Edit: The reason I want to block a mod ...
by jamiechi1
Thu Sep 10, 2026 8:19 pm
Forum: Mod portal Discussion
Topic: Give any mod that depends on space-age the space age category
Replies: 6
Views: 2322

Re: Give any mod that depends on space-age the space age category

I agree. This is something that needs to be addressed. I consider it a Bug.
by jamiechi1
Sat Sep 05, 2026 4:55 pm
Forum: Ideas and Suggestions
Topic: Save and Load Quickbar Layouts like blueprints
Replies: 64
Views: 36182

Re: Save and Load Quickbar Layouts like blueprints

Looks like Raigards Quickbar Templates mod was abandoned.
Found this message on Github.
This repository was archived by the owner on Aug 15, 2025. It is now read-only.
Comments on the mod portal are locked.

I miss this mod. It was much better than the V2.1 replacements.
by jamiechi1
Tue Aug 18, 2026 2:13 pm
Forum: Ideas and Suggestions
Topic: Make inserter speeds simpler (for 2.0?)
Replies: 7
Views: 4454

Re: Make inserter speeds simpler (for 2.0?)

I think that the display of rotation speed useless. I want to see "Items/Second".
by jamiechi1
Tue Aug 18, 2026 2:01 pm
Forum: Ideas and Suggestions
Topic: Always show display distance of Personal Roboport.
Replies: 0
Views: 198

Always show display distance of Personal Roboport.

When holding a planner, I can see how far the construction robots can travel.
Except when within the area of effect of Roboports (The ones on the ground).
Selectable colors such as blue or green. Or maybe use the XOR function in the code to display the area when near Roboports.
by jamiechi1
Tue Aug 18, 2026 1:33 pm
Forum: This Forum
Topic: Force all topics to show as unread.
Replies: 4
Views: 778

Re: Force all topics to show as unread.

As I posted. This is the exact opposite of what I asked for. I need a "Mark all Posts Unread."
by jamiechi1
Tue Aug 18, 2026 10:38 am
Forum: Ideas and Suggestions
Topic: Option to remove border from Remote View
Replies: 1
Views: 652

Re: Option to remove border from Remote View

There is a mod that does this, but it would be nice if this was part of Factorio for those that do not want to use mods.
by jamiechi1
Tue Aug 18, 2026 10:23 am
Forum: This Forum
Topic: Force all topics to show as unread.
Replies: 4
Views: 778

Force all topics to show as unread.

Is this possible?
by jamiechi1
Thu Aug 13, 2026 11:54 am
Forum: Mods
Topic: [MOD 0.17.x] Inserter Fuel Leech
Replies: 12
Views: 11196

Re: [MOD 0.17.x] Inserter Fuel Leech

Inserter leech from the target stone furnace does not work for me at all any more.
by jamiechi1
Sun Aug 02, 2026 7:31 am
Forum: Ideas and Suggestions
Topic: Remember position of inventory menu
Replies: 9
Views: 31839

Re: Remember position of inventory menu

For me, the center is fine, but I want the Inventory window to always start at the top of the screen.
And it should never be large enough vertically, to cover up the little box that shows what is missing on the map.
by jamiechi1
Tue May 19, 2026 2:43 am
Forum: Implemented Suggestions
Topic: Motion sickness from trippy ghost animation
Replies: 3
Views: 984

Re: Motion sickness from trippy ghost animation

I agree. This new shimmering distortion for ghosts is extremely horrible.

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