Search found 4 matches

by TheTomCZ
Fri Oct 28, 2016 5:43 pm
Forum: News
Topic: Friday Facts #162 - Theme Art Again
Replies: 173
Views: 38322

Re: Friday Facts #162 - Theme Art Again

Cool... For me, artifacts were just a nuisance... I like building my factory, I don't mind protecting it, I don't care if I need to clear some nests to expand. Harvesting the artifacts, that was really pain in the ass... Very hard in early game, very tiresome in end game, when I just wanted to sit b...
by TheTomCZ
Sat Jan 09, 2016 1:35 pm
Forum: News
Topic: Friday Facts #120 - Spidertron
Replies: 123
Views: 84402

Re: Friday Facts #120 - Spidertron

That Spidertron vehicle looks awesome! I hope it can interact with factories etc., so I can manage my factory from it, it certainly has enough limbs to do it :-) Or maybe basic version cannot and some upgraded spidertron can?
I WANT IT RIGHT NOW! :-)
by TheTomCZ
Fri Nov 13, 2015 11:19 pm
Forum: News
Topic: Friday Facts #112 - Better noise
Replies: 63
Views: 34786

Re: Friday Facts #112 - Better noise

"powers witch with electricity running through it."

That's a funny typo, if I've ever seen one. I want more witches being electrocuted! :-)
by TheTomCZ
Mon Dec 22, 2014 10:56 am
Forum: Ideas and Suggestions
Topic: Map readability
Replies: 1
Views: 1043

Map readability

Some ideas for map: 1) Add option to show/hide pollution - in highly polluted factory, i cannot see anything for the red fog. 2) Filters - buttons to show/hide resources/factories/belts etc. - when there is everything shown at once, it's sometimes hard to find anything. And with buttons, legend - it...

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