Thanks for the effort.
I removed all train signals, made a save and loaded it into the latest version.
From there I just rebuild some tracks to avoid that signaling again.
I just couldn't wait
But another bug gone, up to 1.0
Search found 4 matches
- Thu Jul 04, 2019 5:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.50] Crash on load - signalLogic.matchesTrainPath() was not true
- Replies: 3
- Views: 1998
- Tue Jun 18, 2019 3:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.50] Crash on load - signalLogic.matchesTrainPath() was not true
- Replies: 3
- Views: 1998
[kovarex] [0.17.50] Crash on load - signalLogic.matchesTrainPath() was not true
I can't load the game in this release.
When I turn back to .49 it works perfectly fine.
I also did make a new save in .49 but still no result.
When I turn back to .49 it works perfectly fine.
I also did make a new save in .49 but still no result.
- Fri May 11, 2018 3:38 pm
- Forum: Pending
- Topic: [0.16.41] FPS drops
- Replies: 4
- Views: 2119
Re: [0.16.41] FPS drops
That's bad! I have also a drop of FPS from 60/60 to 20/60.
Not only in overview mode but also on food.
I'm using a GTX1080 on Intel I7 6700 CPU@3.40Ghz that should not be the problem.
until now it was always 60/60 (the previous version before this one, also dropped sometimes)
Not only in overview mode but also on food.
I'm using a GTX1080 on Intel I7 6700 CPU@3.40Ghz that should not be the problem.
until now it was always 60/60 (the previous version before this one, also dropped sometimes)
- Mon Mar 19, 2018 10:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [16.31] Oil Refinery
- Replies: 5
- Views: 2525
[16.31] Oil Refinery
The Oil Refinery from coal to oil changed the input Oil<->steam
It's not in the change-log, so, I think it a mistake?
It's not in the change-log, so, I think it a mistake?