Search found 62 matches

by PaszaVonPomiot
Fri Feb 05, 2021 11:51 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 279
Views: 73324

Re: Friday Facts #365 - Future plans

Factorio is love, Wube is love too...
by PaszaVonPomiot
Fri Jan 29, 2021 11:14 am
Forum: News
Topic: Friday Facts #364 - 1.1 stable
Replies: 57
Views: 16860

Re: Friday Facts #364 - 1.1 stable

Amazing update! I especially like belt optimizations because i'm belt nerd and traing gui because i'm also a train nerd :ugeek:
I'm also a fluid nerd and i've heard a rumor about fluid system... :D
by PaszaVonPomiot
Fri Nov 13, 2020 12:06 pm
Forum: News
Topic: Friday Facts #363 - 1.1 is getting close
Replies: 178
Views: 56407

Re: Friday Facts #363 - 1.1 is getting close

Yo the light changes are dope! So many cool features - this is great!
by PaszaVonPomiot
Thu Aug 20, 2020 12:10 am
Forum: Combinator Creations
Topic: Rainbow belt w/o inserters
Replies: 9
Views: 4647

Re: Rainbow belt w/o inserters

Well, it's been a while. Here's new approach. It won't ever get stuck. It enables specific science if it's not present and it blocks all science if there is overall too much on the belt. https://i.ibb.co/0sFfLGc/rainbow-V2.png 0eNrVW22PozYQ/isnvjY5gV8wRGp/RL9Wp4gQ765VAsg420ar/PfaJL1kvRjGc922+XJ7BPIw...
by PaszaVonPomiot
Fri Aug 14, 2020 7:36 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 208
Views: 46495

Re: Friday Facts #360 - 1.0 is here!

Congratulations guys you deserve all the glory and you now officially belong to hall of fame in history of video game development. Factorio will be played for decades and by people that haven't even been born yet. You should be proud of yourself! We certainly are. Although the game is certainly comp...
by PaszaVonPomiot
Wed Aug 12, 2020 2:03 am
Forum: Energy Production
Topic: Eco-friendly compact Kovarex enrichment to uranium fuel
Replies: 0
Views: 814

Eco-friendly compact Kovarex enrichment to uranium fuel

This is very neat and battle-tested design. Connect uranium processing output to the bottom belt and iron plates to top right chest and you're all set. compact and neat autostarts it won't get stuck unless you don't have storage for uranium cells it may seem slightly imperfect but it has self-compen...
by PaszaVonPomiot
Tue Aug 11, 2020 9:16 pm
Forum: Duplicates
Topic: [0.17.79] Resource freezes when inner belt is full
Replies: 1
Views: 166

[0.17.79] Resource freezes when inner belt is full

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With setup as in the picture when inner belt becomes full then items on that inner belt stop moving until at least one item from inner belt is picked up and there is a gap. I expected it will keep going all the time. Outer belt works all the time.
by PaszaVonPomiot
Sun May 17, 2020 9:43 am
Forum: Multiplayer
Topic: [PL/EN] Factorio EUROPE
Replies: 4
Views: 1788

Re: [PL/EN] Factorio EUROPE

After a year server went offline. Waiting for 1.0.
by PaszaVonPomiot
Sat Mar 21, 2020 12:13 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 39131

Re: Friday Facts #339 - Beacon HR + Redesign process

Couldn't care less for beacons because I don't use them.
by PaszaVonPomiot
Fri Feb 28, 2020 7:13 pm
Forum: News
Topic: Friday Facts #336 - Offshore pump redesign
Replies: 51
Views: 11347

Re: Friday Facts #336 - Offshore pump redesign

Hi, I love new pumps - this is great upgrade from previous version. I like that it also takes more space because previously you could spam pumps on small lake and have as much water as you need. Regarding beacons I never use them because they make no sense to me by magically increasing productivity ...
by PaszaVonPomiot
Fri Feb 07, 2020 7:38 pm
Forum: News
Topic: Friday Facts #333 - Terrain scrolling
Replies: 40
Views: 10643

Re: Friday Facts #333 - Terrain scrolling

As a GTX 1070 user I say "Well done sir!". Every optimisation counts in this kind of game to be accessible to the widest audience.
I would like to go back to previous FFF where we discussed new sounds and there were many critical voices. Would you mind commenting on that?
by PaszaVonPomiot
Fri Jan 31, 2020 6:38 pm
Forum: News
Topic: Friday Facts #332 - More sounds & Map color tweaks
Replies: 53
Views: 10946

Re: Friday Facts #332 - More sounds & Map color tweaks

Hey devs. I must say that this iteration of sound redesign isn't good. New belts' sounds are not bad but worse than original. The original belt sounds seems better and they are, I must say, a hallmark of Factorio. New bot sounds just doesn't fit to the game and I simply dislike them. Previous sounds...
by PaszaVonPomiot
Fri Dec 13, 2019 6:03 pm
Forum: News
Topic: Friday Facts #325 - New Explosions and Particles
Replies: 54
Views: 12239

Re: Friday Facts #325 - New Explosions and Particles

Number of ratings is not the most important indicator. The one that truly matters is the one that shows Factorio as second highest rated game of all games on Steam and that my friends is legendary!

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by PaszaVonPomiot
Fri Nov 29, 2019 6:09 pm
Forum: News
Topic: Friday Facts #323 - Animated water
Replies: 54
Views: 12412

Re: Friday Facts #323 - Animated water

I really like the idea of calmly moving waters. Proper sound effects would do wonders in combination with those animations. The same for trees 8-)
by PaszaVonPomiot
Tue Aug 06, 2019 6:08 pm
Forum: Resolved Problems and Bugs
Topic: [posila] [0.17.63] Name tag not fully visible
Replies: 1
Views: 355

[posila] [0.17.63] Name tag not fully visible

When you hover over a player in map view top of their name is cut off
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by PaszaVonPomiot
Thu Jun 13, 2019 3:22 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.48] Desync
Replies: 2
Views: 506

Re: [kovarex] [0.17.48] Desync

Marvelous! :ugeek:
by PaszaVonPomiot
Wed Jun 12, 2019 4:03 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.48] Desync
Replies: 2
Views: 506

[kovarex] [0.17.48] Desync

Vanilla game. Two players online one with cheat mode enabled deconstructing rails with robots, second driving a tank. Desync appears around the time when server saves. Headless. https://ufile.io/d3sek94m 88635.221 Info ServerRouter.cpp:611: Asking pingpong servers (pingpong1.factorio.com:34197, ping...
by PaszaVonPomiot
Fri May 31, 2019 4:55 pm
Forum: News
Topic: Friday Facts #297 - New resource icons
Replies: 125
Views: 27010

Re: Friday Facts #297 - New resource icons

Yeah corners looks a bit weird and uranium would need some polishing. Other than than this resources look awesome. I mean it makes HUGE difference. Fantastic job devs!
by PaszaVonPomiot
Sat May 25, 2019 7:21 am
Forum: Multiplayer
Topic: [PL/EN] Factorio EUROPE
Replies: 4
Views: 1788

Re: [PL/EN] Factorio EUROPE - VANILLA

I'm actually really bad at Factorio right now because I haven't played it for like 2 years.

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