Search found 79 matches

by PaszaVonPomiot
Wed Jan 01, 2025 5:27 pm
Forum: Gameplay Help
Topic: Filter asteroid collector
Replies: 1
Views: 290

Re: Filter asteroid collector

I found an answer here 120435
Apparently collector self-ignores "read content" output
by PaszaVonPomiot
Wed Jan 01, 2025 5:13 pm
Forum: Gameplay Help
Topic: Filter asteroid collector
Replies: 1
Views: 290

Filter asteroid collector

Why does it set only one filter on asteroid collector instead of all signals that come from red circuit?
01-01-2025, 18-11-51.png
01-01-2025, 18-11-51.png (456.84 KiB) Viewed 290 times
by PaszaVonPomiot
Sat Nov 23, 2024 11:17 pm
Forum: Combinator Creations
Topic: Item counter
Replies: 2
Views: 2325

Item counter

I did simple item counter with displays. Is there a better way with less parts?
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by PaszaVonPomiot
Fri Sep 06, 2024 2:46 pm
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 253
Views: 65805

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

If spawners evolve beyond what we've already seen make it look like they evolved more.
by PaszaVonPomiot
Fri Jul 19, 2024 2:29 pm
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 38165

Re: Friday Facts #420 - Fusion Reactor

In general all looks good. What I was most satisfied about in basic Factorio was kovarex enrichment process - it was interesting challenge to build one. I was always missing the unstability partu of high energy sources. Like I would love to have eg. exploding reactors that would need to be ...
by PaszaVonPomiot
Fri Jul 05, 2024 8:13 pm
Forum: News
Topic: Friday Facts #418 - Space Age release date
Replies: 185
Views: 70664

Re: Friday Facts #418 - Space Age release date

List of features is good.
Release date is fine.
Price point is correct.
Massive kudos for releasing 2.0 for free.
Shut up and take my money.
by PaszaVonPomiot
Sat Jun 08, 2024 8:56 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 110332

Re: Friday Facts #414 - Spoils of Agriculture

The devs are on point with agricultural aspect of the game. There were already many attempts by modders to introduce this layer to the game. Current implementation is really interesting with spoilage mechanics and biochamber. I have mixed feelings regarding this gigantic tower that picks up whole ...
by PaszaVonPomiot
Sat May 04, 2024 11:57 pm
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 180
Views: 58483

Re: Friday Facts #409 - Diminishing beacons

I don't like beacons because they feel like cheating. I like to put one or two here and there and that's it.
by PaszaVonPomiot
Fri Dec 08, 2023 3:58 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 151
Views: 49590

Re: Friday Facts #388 - Smaller things for 2.0

pump-the-lube - you got me interested and martincitopants as well
all the upgrades are well appreciated
my wish? multithreading :o
by PaszaVonPomiot
Fri Nov 10, 2023 3:15 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 334
Views: 116321

Re: Friday Facts #384 - Combinators 2.0

I feel like christmas every week.
by PaszaVonPomiot
Sat Sep 23, 2023 9:53 am
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 229
Views: 98444

Re: Friday Facts #377 - New new rails

I would say that it's significant improvement and I'm especially happy about the power pole thing.
by PaszaVonPomiot
Sat Sep 09, 2023 11:15 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 297220

Re: Friday Facts #375 - Quality

recycler yes, but without outputting higher quality components than inputted ones
extedned quality of modules yes
quality for individual components like iron plates sounds like an overkill and cheap way of adding complexity to the game
if it's optional and UPS friendly then ok
by PaszaVonPomiot
Fri Aug 25, 2023 4:02 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 269
Views: 136553

Re: Friday Facts #373 - Factorio: Space Age

This looks epic and it's exactly what I would like to see in the expansion.
by PaszaVonPomiot
Sat Feb 05, 2022 11:26 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 163953

Re: Friday Facts #367 - Expansion news

30$ is fine, 40$ is fine, 50$ is fine
I'd rather pay double for one of its kind quality game and play it for hundreds of hours than pay half the price for average game that I will play for couple of hours
by PaszaVonPomiot
Fri Feb 04, 2022 8:23 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 163953

Re: Friday Facts #367 - Expansion news

I'm not very interested to see fantasy genre in Factorio with flying monsters and magic. I would definitely prefer to have Space Exploration mod or something similar in nature developed, polished and implemented into the base game. But regardles of what you do you'll have my money anyway.
by PaszaVonPomiot
Sat Jan 01, 2022 9:54 pm
Forum: General discussion
Topic: Source code access?
Replies: 14
Views: 11277

Re: Source code access?

In general video game developers don't share their code because if leaked to public it could be used to create a clone of the game or cheats. Although there is some rationale to make it open source like in example of Barotrauma. However nobody can expect from WUBE that they will share their code.
by PaszaVonPomiot
Sat Jan 01, 2022 9:18 pm
Forum: General discussion
Topic: your thoughts on menu simulation
Replies: 64
Views: 28025

Re: your thoughts on menu simulation

The core concept of Factorio is about being clever in using different techniques and technologies to automate things in your factory and bring the sense of accomplishment. So for me the menu should show how factory works in lazy and relaxed manner and should not be loud and distracting.
by PaszaVonPomiot
Fri Feb 05, 2021 11:51 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 299
Views: 224707

Re: Friday Facts #365 - Future plans

Factorio is love, Wube is love too...
by PaszaVonPomiot
Fri Jan 29, 2021 11:14 am
Forum: News
Topic: Friday Facts #364 - 1.1 stable
Replies: 57
Views: 44337

Re: Friday Facts #364 - 1.1 stable

Amazing update! I especially like belt optimizations because i'm belt nerd and traing gui because i'm also a train nerd :ugeek:
I'm also a fluid nerd and i've heard a rumor about fluid system... :D
by PaszaVonPomiot
Fri Nov 13, 2020 12:06 pm
Forum: News
Topic: Friday Facts #363 - 1.1 is getting close
Replies: 178
Views: 123578

Re: Friday Facts #363 - 1.1 is getting close

Yo the light changes are dope! So many cool features - this is great!

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