Search found 23 matches

by BlueMarkers
Thu May 14, 2020 1:57 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3545
Views: 612279

Re: Development and Discussion

Will there ever be an option in bio processing to turn off the requirement for the biter chain to progress down the modules and ultimately the rest of the science chain (similar to how you can turn off the "components" piece)? I mentioned it before here when I first noticed it: https://forums.factor...
by BlueMarkers
Fri Mar 06, 2020 1:19 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3083
Views: 389770

Re: Bugs & FAQ

In short: You'll have some work to do to get everything working to its current state, but nothing should be broken that cannot be repaired. For obvious reasons I would wait until the lab fix is released, when this will happen: see answer above. That's good to know. At this point, I've primarily don...
by BlueMarkers
Wed Mar 04, 2020 1:01 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3083
Views: 389770

Re: Bugs & FAQ

Will it be possible to convert a map to a more up to date version of the angel's industries overhaul? I currently have a map with about 270 hours in it, so I'd rather not restart. It's running without the industry overhaul, components mode, or tech overhaul settings enabled at the moment but I'd lik...
by BlueMarkers
Sat Feb 29, 2020 1:14 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3545
Views: 612279

Re: Development and Discussion

Hey all, I apologize if I'm way behind on development because I've taken a short break and am just coming back. Has there been a recent change with regards to module production? It looks like all forms of modules now require "Crystal Shards" of some sort, which at this point are only possible to pr...
by BlueMarkers
Fri Feb 28, 2020 9:48 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3545
Views: 612279

Re: Development and Discussion

Hey all, I apologize if I'm way behind on development because I've taken a short break and am just coming back. Has there been a recent change with regards to module production? It looks like all forms of modules now require "Crystal Shards" of some sort, which at this point are only possible to pro...
by BlueMarkers
Tue May 21, 2019 6:15 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 35016

Re: [0.17] Please post bugs and balance issues here.

Running into the following error when trying to load Bob's with Angel's on 0.17.42. No prior issues as of yesterday before updating MCI.
by BlueMarkers
Mon Apr 01, 2019 4:53 pm
Forum: Multiplayer
Topic: Server (<server>) is saving the map
Replies: 8
Views: 1364

Re: Server (<server>) is saving the map

Did you find out how to solve this? I'm interested as well.
by BlueMarkers
Wed Mar 27, 2019 4:32 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3083
Views: 389770

Re: Bugs & FAQ

I'm also not having any luck getting a miner to actually mine the infinite ore. On a pure infinite ore spot, with the necessary acid (which is now all sulfuric?), I'm getting no output. I've tried using MK1 through MK3, regular and large area mining drills, without any luck. As I mentioned in my po...
by BlueMarkers
Wed Mar 27, 2019 12:57 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3083
Views: 389770

Re: Bugs & FAQ

I'm getting ridiculous gas well and fissure percentages. I do max them out, but I also max out oil and in my starting area my oil is 3 wells, totaling 2886%, but my gas well is 2 nodes, totaling 299659%. The fissures are also about 100X the oil percentages. I'm using RSO as well. I'm also getting t...
by BlueMarkers
Mon Mar 18, 2019 10:53 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3083
Views: 389770

Re: Bugs & FAQ

Not sure if this has already been noted, but it looks like there's an issue with the CAB if you don't have the CAB energy transfer port installed in the grid. If you activate a CAB deploy charge without the CAB energy transfer port installed you get the response: "Cannot deploy the C.A.B. if there i...
by BlueMarkers
Tue Jul 31, 2018 5:59 pm
Forum: Technical Help
Topic: Server Log Errors but can Still Connect?
Replies: 0
Views: 152

Server Log Errors but can Still Connect?

I'm receiving some errors on the server (created a factorio server through docker). I'm seeing UserVerificationMissing and Missing Tolken errors, but it seems to allow me to join (most of the time, occasionally it will tell me that I cannot connect to the server). Relevant log file attached. Factori...
by BlueMarkers
Wed Apr 25, 2018 3:23 pm
Forum: Not a bug
Topic: [0.16.37] Headless Transmissioncontrolhelper Failed
Replies: 1
Views: 281

[0.16.37] Headless Transmissioncontrolhelper Failed

Had an issue today where my server refused connection and also had some transmissioncontrolhelper failures. After another try it seemed to accept my connection. I've attached the server log and client side log. This was the first time I logged in after upgrading the server from .36 to .37. I have no...
by BlueMarkers
Fri Apr 13, 2018 12:59 am
Forum: Technical Help
Topic: Dedicated Server Help
Replies: 2
Views: 356

Re: Dedicated Server Help

Solved: I connected through my internal IP 192.168.1.XXX:34197 rather than my external one. Connected no problem.
by BlueMarkers
Thu Apr 12, 2018 10:25 pm
Forum: Technical Help
Topic: Dedicated Server Help
Replies: 2
Views: 356

Re: Dedicated Server Help

It seems like I'm able to join my game from another network, but I'm unable to join it from my own internal LAN. If I attempt to join I receive the error: 2018-04-12 20:59:25,stdout," 246.047 Refusing connection for address (a61c181b5af5f551dff1e43f07f00f171a8e3d13), username ([me]). PasswordMissing...
by BlueMarkers
Thu Apr 12, 2018 2:09 am
Forum: Technical Help
Topic: Dedicated Server Help
Replies: 2
Views: 356

Dedicated Server Help

I'm looking to start up a dedicated server by running through Docker on my NAS. I'm using this container: https://hub.docker.com/r/dtandersen/factorio/ And it seems like the server has started up successfully. I'm able to view it on the public list, but when I attempt to join it gives me the error t...
by BlueMarkers
Wed Jan 03, 2018 12:45 pm
Forum: Resolved Problems and Bugs
Topic: [16.12] Double Clicking for both Right and Left Mouse Button
Replies: 8
Views: 965

Re: [16.12] Double Clicking for both Right and Left Mouse Button

Could be some other software interfering. Do you use some third party window overlay or some key logging or anything else of that kind? Well, looks like you were right. I was sure that it wasn't other software because it was only happening with Factorio, but it seems like the SpecialK Global Inject...
by BlueMarkers
Wed Jan 03, 2018 1:05 am
Forum: Resolved Problems and Bugs
Topic: [16.12] Double Clicking for both Right and Left Mouse Button
Replies: 8
Views: 965

Re: [16.12] Double Clicking for both Right and Left Mouse Button

I'm totally clueless, although I'm pretty sure you don't have two instances of Factorio running simultaneously. I assume your mouse drivers are up-to-date ? Did you change the model/brand of your mouse, or did you buy the same one ? Whatever, I'm convinced I'm not looking at the right place : if th...
by BlueMarkers
Tue Jan 02, 2018 10:47 pm
Forum: Resolved Problems and Bugs
Topic: [16.12] Double Clicking for both Right and Left Mouse Button
Replies: 8
Views: 965

Re: [16.12] Double Clicking for both Right and Left Mouse Button

Actually the point I just made about it still registering even when minimized seems to maybe be relevant. When minimized, only a single click registers as normal. When maximized, it registers twice. It seems like there's an invisible second version of the game running on top of everything that canno...
by BlueMarkers
Tue Jan 02, 2018 10:44 pm
Forum: Resolved Problems and Bugs
Topic: [16.12] Double Clicking for both Right and Left Mouse Button
Replies: 8
Views: 965

Re: [16.12] Double Clicking for both Right and Left Mouse Button

Have never used a mouse macro, so I'm confident that's not the case.

Not sure if it's relevant, but it seems like if I try to minimize the game, my clicks still register in game (as if the screen was still up).
by BlueMarkers
Tue Jan 02, 2018 9:25 pm
Forum: Resolved Problems and Bugs
Topic: [16.12] Double Clicking for both Right and Left Mouse Button
Replies: 8
Views: 965

[16.12] Double Clicking for both Right and Left Mouse Button

I think I've identify what the problem is but I can't figure out what is causing it or how to solve it. https://i.imgur.com/alAw80l.gifv You can see a few details in this GIF. First, when I click on the iron nothing happens (the item flashes). As I continue to click on it, I finally select the coppe...

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