Well found it.
In the control.lua the includes of the silo-script changed somehow.
I made a new save game and compared the two files and see the following
correct file
local silo_script = require("silo-script")
broken file
require("silo-script")
I really have no clue how that happend ...
Search found 2 matches
- Wed Dec 20, 2017 8:51 pm
- Forum: Technical Help
- Topic: Server 16.6 crash player join
- Replies: 1
- Views: 611
- Wed Dec 20, 2017 7:23 pm
- Forum: Technical Help
- Topic: Server 16.6 crash player join
- Replies: 1
- Views: 611
Server 16.6 crash player join
Hi,
Server on 16.6 crashes on player join with error
724.448 Error MainLoop.cpp:1013: Exception at tick 1485741: Error while running event level::on_player_created (ID 24)
....16.6/Factorio_0.16.6/temp/currently-playing/control.lua:17: attempt to call field 'gui_init' (a nil value)
724.450 ...
Server on 16.6 crashes on player join with error
724.448 Error MainLoop.cpp:1013: Exception at tick 1485741: Error while running event level::on_player_created (ID 24)
....16.6/Factorio_0.16.6/temp/currently-playing/control.lua:17: attempt to call field 'gui_init' (a nil value)
724.450 ...