Search found 6 matches

by zwamkat
Sat May 05, 2018 9:23 am
Forum: Not a bug
Topic: [0.16.41] Odd 'automatic' train behaviour. [solved]
Replies: 6
Views: 2188

Re: [0.16.41] Odd 'automatic' train behaviour. [solved]

Zavian wrote:Strange, that tree doesn't look close enough to cause a problems. (Normally you only need to remove trees that actually block placement of rails and signals.
Edit: silly me. I think I need more caffeine.
As did I. :lol:
by zwamkat
Sat May 05, 2018 7:45 am
Forum: Not a bug
Topic: [0.16.41] Odd 'automatic' train behaviour. [solved]
Replies: 6
Views: 2188

Re: [0.16.41] Odd 'automatic' train behaviour.

I think I solved the problem:
Screen Shot 2018-05-05 at 09.42.30.png
Screen Shot 2018-05-05 at 09.42.30.png (827.44 KiB) Viewed 2115 times
fetching my all purpose axe:
Screen Shot 2018-05-05 at 09.42.41.png
Screen Shot 2018-05-05 at 09.42.41.png (1.05 MiB) Viewed 2115 times
I feel silly now.
by zwamkat
Sat May 05, 2018 7:23 am
Forum: Not a bug
Topic: [0.16.41] Odd 'automatic' train behaviour. [solved]
Replies: 6
Views: 2188

Re: [0.16.41] Odd 'automatic' train behaviour.

Yes, it does. I just loaded the game using the supplied save game in single player mode and disabled FARL. Exact same behavior occurs.
by zwamkat
Fri May 04, 2018 3:57 pm
Forum: Not a bug
Topic: [0.16.41] Odd 'automatic' train behaviour. [solved]
Replies: 6
Views: 2188

[0.16.41] Odd 'automatic' train behaviour. [solved]

On a specific place on my map (attached) my train can travel over a bend in the track and arrive at station '0000'. When I add the same station '0000' to the train order list and have the train travel there automatically it indicates "no path". When I move the train just a few rail section...
by zwamkat
Thu Jan 25, 2018 5:04 pm
Forum: Duplicates
Topic: [16.18] Desync while artillery scouting
Replies: 3
Views: 1518

Re: [16.18] Desync while artillery scouting

As of 0.16.18 I experience random desyncs. Playing with a client on macOS 10.13.2 and a Ubuntu 16.04 LTS headless server. desync-reports available upon request.
by zwamkat
Mon Dec 18, 2017 6:54 pm
Forum: Resolved Problems and Bugs
Topic: [16.0][macOS 10][iMac] Interaction with entities only possible with player in specific position
Replies: 36
Views: 10642

Re: [16.0][macOS 10][iMac] Interaction with entities only possible with player in specific position

I agree. Have not experienced the described problem. (macOS High Sierra, 10.13.2 - MacBook Pro, 15 inch, Retina)

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