Search found 5 matches
- Sun Sep 20, 2026 11:45 pm
- Forum: Ideas and Suggestions
- Topic: Catching up the Factorio
- Replies: 9
- Views: 947
Re: Catching up the Factorio
Yes, multiplayer Factorio has a "server". But that server is really just another peer with a few perks. The server gets to be the one who defines what "the game" is. They have a save that is the game. When people connect to the "server", they're just connecting to that peer and all the peers that ...
- Sun Sep 20, 2026 2:41 am
- Forum: Ideas and Suggestions
- Topic: Catching up the Factorio
- Replies: 9
- Views: 947
Re: Catching up the Factorio
I see your point, but it still doesn't make sense to send the entire map and try to synchronize the game state, given that the host is already processing the entire factory in the background. Clients shouldn't need to do that work; they should simply receive information and send updates whenever ...
- Sat Sep 19, 2026 9:09 pm
- Forum: Ideas and Suggestions
- Topic: Catching up the Factorio
- Replies: 9
- Views: 947
Re: Catching up the Factorio
The intention would be to literally eliminate the download.
No pauses, no catching up, nothing. Just connect and play.
No pauses, no catching up, nothing. Just connect and play.
- Sat Sep 19, 2026 2:00 am
- Forum: Ideas and Suggestions
- Topic: Catching up the Factorio
- Replies: 9
- Views: 947
Catching up the Factorio
This topic might have already been created, but I’m posting it anyway in the hope of making some impact.
What would the intention be?
Joining a server would be reduced to the level of any other game, like Minecraft, where you simply connect without having to wait several minutes—depending on the ...
What would the intention be?
Joining a server would be reduced to the level of any other game, like Minecraft, where you simply connect without having to wait several minutes—depending on the ...
- Tue Jan 30, 2018 9:14 pm
- Forum: News
- Topic: Friday Facts #227 - Rendering, Trees & Scenario talk
- Replies: 116
- Views: 86293
Re: Friday Facts #227 - Rendering, Trees & Scenario talk
the shadows are really a very important element in any game, I would suggest something like "dynamic shadows" for add in game in some future update :D
Factorio has a system of day and night ... imagine if the shadows of the entities were "animated" to project on the ground in relation to the ...
Factorio has a system of day and night ... imagine if the shadows of the entities were "animated" to project on the ground in relation to the ...