I have same thoughts as Wardaft's reply.
viewtopic.php?f=6&t=64606&p=396283#p396283
The productivity modules are supposed to be used in any recipe that is in intermediate products category. So i get confused, maybe satellite should be in another category.
Search found 4 matches
- Thu May 09, 2019 3:37 am
- Forum: Ideas and Suggestions
- Topic: Productivity modules boundaries
- Replies: 6
- Views: 2598
- Mon Dec 18, 2017 9:19 pm
- Forum: Resolved Problems and Bugs
- Topic: [16.5] Game crashed when deconstructing items.
- Replies: 2
- Views: 1076
Re: [16.5] Game crashed when deconstructing items.
Oh, maybe is because i didn't upload the file after the crash.
I reopened the game and made again the crash so i could take those screenshots.
But thanks for fixing that bug.
I reopened the game and made again the crash so i could take those screenshots.
But thanks for fixing that bug.
- Mon Dec 18, 2017 3:19 am
- Forum: Resolved Problems and Bugs
- Topic: [16.5] Game crashed when deconstructing items.
- Replies: 2
- Views: 1076
[16.5] Game crashed when deconstructing items.
Sorry if my english is not the best. I made a "fast belt factory" and "fast underground belt factory" with a blueprint and i decided to put that factory in some other place. So i decided to deconstruct the factory and the game just crashed. I put some screenshots in the word docu...
- Fri Dec 15, 2017 9:57 pm
- Forum: Pending
- Topic: Inserter's sprite does not rotate
- Replies: 1
- Views: 996
Inserter's sprite does not rotate
When you rotate a inserter, the sprite does not rotate but it still work. Is not a grand bug but is weird.