Search found 2257 matches
- Mon Mar 06, 2023 4:32 pm
- Forum: Pending
- Topic: [1.1.57] Freezes at random times on linux
- Replies: 1
- Views: 1036
Re: [1.1.57] Freezes at random times on linux
Thanks for the report however without any way to reproduce this issue there is nothing i can do.
- Mon Mar 06, 2023 4:17 pm
- Forum: Fixed for 2.0
- Topic: [1.1.53] E doesn't close toobar selection window
- Replies: 2
- Views: 1483
Re: [1.1.53] E doesn't close toobar selection window
Thanks for the report. Issue is now fixed for 1.2.
- Mon Mar 06, 2023 3:52 pm
- Forum: Pending
- Topic: [1.1.56] Blueprints saved as flipped version
- Replies: 5
- Views: 1960
Re: [1.1.56] Blueprints saved as flipped version
Thanks for the report however i cannot reproduce this issue in 1.1.77, maybe i am missing some steps or it was already fixed. Moving to pending.
- Mon Mar 06, 2023 3:44 pm
- Forum: Minor issues
- Topic: [1.1.53] Fluid animation in vertical pipe window too small
- Replies: 2
- Views: 1259
- Mon Mar 06, 2023 3:42 pm
- Forum: Not a bug
- Topic: [1.1.50] Upgradeing electric poles makes new connections
- Replies: 6
- Views: 2332
Re: [1.1.50] Upgradeing electric poles makes new connections
Thanks for the report. I am not considering this to be a bug. There are not many reasons why you would want to upgrade existing electric poles other than using newer items that are easier to produce. Having more connections may actually be desired since it creates extra rendundant connections that w...
- Mon Mar 06, 2023 3:10 pm
- Forum: Fixed for 2.0
- Topic: [1.1.49] mines blueprint not centered on cursor
- Replies: 1
- Views: 1306
Re: [1.1.49] mines blueprint not centered on cursor
Thanks for the report. Issue is now fixed for 1.2.0
- Mon Mar 06, 2023 2:34 pm
- Forum: Not a bug
- Topic: [1.1.36] Incomplete tooltips in the areas and positions tab of the editor
- Replies: 2
- Views: 1381
Re: [1.1.36] Incomplete tooltips in the areas and positions tab of the editor
Thanks for the report. I am not considering those tooltips need to mention obvious key combinations like the "clear cursor" binding.
- Sat Mar 04, 2023 12:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.77] Loader fluid energy source, TO fluid change problem
- Replies: 1
- Views: 1644
Re: [1.1.77] Loader fluid energy source, TO fluid change problem
Thanks for the report. Issue is now fixed for 1.1.78.
- Sat Mar 04, 2023 11:07 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.77] loaders don't rotate heat connection
- Replies: 1
- Views: 1849
Re: [1.1.77] loaders don't rotate heat connection
Thanks for the report. Issue is now fixed for 1.1.78. There was a missing energy source notification due to separate code for rotating loaders that does not go through setDirection code.
- Sat Mar 04, 2023 9:55 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.77] Loader electric energy buffer looks bugged - wrong buffer size, double buffering
- Replies: 1
- Views: 1975
Re: [1.1.77] Loader electric energy buffer looks bugged - wrong buffer size, double buffering
Thanks for the report. Loader will increase the buffer size to at least ElectricEnergySourcePrototype::buffer_capacity starting from 1.1.78.
- Wed Mar 01, 2023 4:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.74] Multiple personal roboports do not discharge simultaneously
- Replies: 5
- Views: 2194
Re: [1.1.74] Multiple personal roboports do not discharge simultaneously
Thanks for the report. I made some tiny improvement here for 1.1.77 so it should discharge roboports equally if possible, but if some roboports are empty it may discharge other roboports more or go into fallback discharging. That however should not be a problem in most cases.
- Tue Feb 28, 2023 5:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] If you manually place an item in the hand of an inserter that is beside a rail it won't place it on empty belt
- Replies: 2
- Views: 2502
- Tue Feb 28, 2023 5:18 pm
- Forum: Not a bug
- Topic: [1.1.72] Max Rate Miner to Splitter Compresses on Side Config Only
- Replies: 1
- Views: 751
Re: [1.1.72] Max Rate Miner to Splitter Compresses on Side Config Only
Not a bug. There is a non zero distance an item has to travel from the miner to the center of a splitter when the splitting logic happens and so that setup is limited by throughput of a single belt line.
- Tue Feb 28, 2023 5:00 pm
- Forum: Minor issues
- Topic: [1.1.76] Beacon incorrectly shows "Low power" while in multiple networks
- Replies: 3
- Views: 1300
Re: [1.1.76] Beacon incorrectly shows "Low power" while in multiple networks
I see where the issue comes from: that beacon is supplied by 2 electric networks. That entity has a primary electric network which is the small one, and the secondary electric network which is the huge network. The problem is that the huge network updates first, does not apply drain since its not a ...
- Tue Feb 28, 2023 4:38 pm
- Forum: Fixed for 2.0
- Topic: [1.1.76] Rocket silo fast replace not preserving the auto-launch with cargo flag
- Replies: 1
- Views: 753
Re: [1.1.76] Rocket silo fast replace not preserving the auto-launch with cargo flag
Thanks for the report. I see this issue does not happen in 1.2 so i am moving this to "Fixed for 1.2"
- Fri Feb 24, 2023 5:13 pm
- Forum: Fixed for 2.0
- Topic: [1.1.76] Incompatible fixed_recipe is ignored
- Replies: 6
- Views: 1862
Re: [1.1.76] Incompatible fixed_recipe is ignored
Thanks for the report. Issue will be fixed in 1.2. Both cases will be correctly handled with an error message: Failed to prepare global: Error while running setup for entity prototype "rocket-silo" (rocket-silo): fixed_recipe="rocket-part" cannot be used on this machine. Reason=D...
- Fri Feb 24, 2023 1:30 pm
- Forum: Fixed for 2.0
- Topic: [1.1.60] Infinity filters section in Editor mode does not expand to fill all available space
- Replies: 1
- Views: 1078
Re: [1.1.60] Infinity filters section in Editor mode does not expand to fill all available space
I cannot observe this issue in 1.2 so i am assuming it was fixed in the meantime. Moving to "Fixed for 1.2"
- Fri Feb 24, 2023 1:22 pm
- Forum: Not a bug
- Topic: [1.1.53] Off-center collision box allows rotation into colliding orientation
- Replies: 2
- Views: 1405
Re: [1.1.53] Off-center collision box allows rotation into colliding orientation
Thanks for the report. I am going to call this not a bug. My fix for this case if applied would be to disallow rotating existing entity at all due to collision box not being rotationally symmetric around the {0,0} position but i am considering such fix to be possibly mod breaking and as such i am no...
- Fri Feb 24, 2023 1:15 pm
- Forum: Pending
- Topic: [1.1.56] emissions_per_minute on an accumulator is weird
- Replies: 3
- Views: 1321
Re: [1.1.56] emissions_per_minute on an accumulator is weird
I have no idea what exactly this bug reports is about. emissions_per_minute is set on energy source prototype and it causes pollution when entity asks for the energy from the energy source. Accumulators are not updatable so they cannot extract energy from energy source and as such they cannot pollut...
- Fri Feb 24, 2023 1:01 pm
- Forum: 1 / 0 magic
- Topic: [1.1.61] Crash loading blueprint library: "Trying to disconnect circuit connector in inconsistent state."
- Replies: 4
- Views: 1371
Re: [1.1.61] Crash loading blueprint library: "Trying to disconnect circuit connector in inconsistent state."
When trying to load that blueprint storage it fails on some internal asserts because a boolean was loaded with unexpected value "13" for a GenericOnOffControlBehavior::entityDisabled for a lamp. Because of the file corruption and no reproduction i have to move this to 1/0 magic.