Search found 6 matches
- Wed Nov 07, 2018 9:15 pm
- Forum: Ideas and Suggestions
- Topic: Burner inserters should always be able to fuel themselves.
- Replies: 6
- Views: 3535
Re: Burner inserters should always be able to fuel themselves.
I know that's the current recommendation. That's why I made this request.
- Tue Nov 06, 2018 12:29 am
- Forum: Ideas and Suggestions
- Topic: Burner inserters should always be able to fuel themselves.
- Replies: 6
- Views: 3535
Burner inserters should always be able to fuel themselves.
This is a minor enhancement to fix an annoyance I encountered, which was classified as Not A Bug here: https://forums.factorio.com/viewtopic.php?f=23&t=55623
Burner inserters start with a bit of fuel when placed so that they can pick up some fuel for themselves. However, it is possible for them to ...
Burner inserters start with a bit of fuel when placed so that they can pick up some fuel for themselves. However, it is possible for them to ...
- Fri Apr 27, 2018 2:20 am
- Forum: Not a bug
- Topic: [0.16.36] Bots don't auto-trash items if inventory full
- Replies: 4
- Views: 2161
Re: [0.16.36] Bots don't auto-trash items if inventory full
Oops... I think I tested chopping the tree down soon after the robot failed to deliver items, and I didn't see the wood on the ground. The lack of the "inventory full" message tricked me.
My mistake. Thanks for double checking.
My mistake. Thanks for double checking.
- Fri Apr 27, 2018 1:37 am
- Forum: Not a bug
- Topic: [0.16.36] Bots don't auto-trash items if inventory full
- Replies: 4
- Views: 2161
[0.16.36] Bots don't auto-trash items if inventory full
Reproduction steps:
1. Have a full inventory with no wood in it.
2. Have free trash slots.
3. Set auto-trash to trash all wood.
4. Deconstruct tree with personal robot.
Observed Result:
Robot returns with wood, "Inventory full" message pops up and bot begins following you around with the wood ...
1. Have a full inventory with no wood in it.
2. Have free trash slots.
3. Set auto-trash to trash all wood.
4. Deconstruct tree with personal robot.
Observed Result:
Robot returns with wood, "Inventory full" message pops up and bot begins following you around with the wood ...
- Thu Dec 14, 2017 6:57 pm
- Forum: Ideas and Suggestions
- Topic: 0.16 Allow logistic Buffer chests to supply Requester chests
- Replies: 14
- Views: 8152
Re: 0.16 Allow logistic Buffer chests to supply Requester chests
This may just be a misunderstanding due to their definition of "not-a-bug". Just because the current behavior is intended, doesn't mean it's permanently intended.
According to Klonan, this change is temporary until they figure out a solution to a chest priority issue. Source on Reddit
I'm ...
According to Klonan, this change is temporary until they figure out a solution to a chest priority issue. Source on Reddit
I'm ...
- Thu Dec 14, 2017 6:33 pm
- Forum: Gameplay Help
- Topic: Belt Circuit Lock
- Replies: 11
- Views: 10107
Re: Belt Circuit Lock
The negative numbers are in the constant combinator. (-10 stone, -10 iron ore, -10 copper ore)
The belt will only work if all signals are less than 1. Normally, this means that if any item is detected, it will stop. However, by adding a constant combinator that creates negative numbers for the ...
The belt will only work if all signals are less than 1. Normally, this means that if any item is detected, it will stop. However, by adding a constant combinator that creates negative numbers for the ...