Search found 3 matches

by Ryan949
Thu Feb 28, 2019 9:30 am
Forum: Duplicates
Topic: [0.17.2] Player inventory filter filling 'reserved for hand' slot regardless
Replies: 3
Views: 1144

[0.17.2] Player inventory filter filling 'reserved for hand' slot regardless

If you have a slot in the player inventory filtered to item X and you have more than one stack of X then when you put the X stack from the filtered inventory slot into the player hand the second stack of X ignores the hand placeholder left by the previous stack. When you then try to put the hand sta...
by Ryan949
Wed Aug 29, 2018 5:48 am
Forum: Resolved Problems and Bugs
Topic: [0.16.51] Blueprint of wired miner doesn't save read setting
Replies: 1
Views: 1111

[0.16.51] Blueprint of wired miner doesn't save read setting

I'm trying to use a blueprint where there's a miner connected to a circuit network with the readout mode set to "Entire ore patch", but it always is placed in "This mining drill" mode instead. It seems like the only way to get a wired miner into "Entire ore patch" mode ...
by Ryan949
Thu Dec 14, 2017 3:13 am
Forum: Pending
Topic: [Rseding91] [0.16.1] Can't place blueprint from map without mouse drag
Replies: 1
Views: 1052

[Rseding91] [0.16.1] Can't place blueprint from map without mouse drag

A blueprint won't actually place its ghosts unless the mouse is slightly nudged (and thus is registered as a "mouse drag" instead of "mouse click") when placing a blueprint in the zoomed in map view. Shift clicking from the zoomed in map view works normally. Placing blueprints ou...

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