Search found 34 matches
- Mon Aug 17, 2020 8:31 am
- Forum: General discussion
- Topic: Spidotron and Vehicle feature in general
- Replies: 7
- Views: 3099
Re: Spidotron and Vehicle feature in general
i hope for mouse-steering As an option, fine. But personally I would never use it. Factorio isn't RTS game. Player isn't some "god" who commands his units to move/ do things. In factorio player is a single guy. And if he drives a vehicle he must steer by himself. Obviously it is just my p...
- Thu Feb 07, 2019 10:45 pm
- Forum: General discussion
- Topic: The biggest problem with Factorio (by far)
- Replies: 21
- Views: 6651
Re: The biggest problem with Factorio (by far)
Seriously, it is blue. ( ͡° ͜ʖ ͡°)
- Fri Jan 25, 2019 6:30 pm
- Forum: News
- Topic: Friday Facts #279 - Train GUI & Modern Spitter
- Replies: 208
- Views: 75661
Re: Friday Facts #279 - Train GUI & Modern Spitter
Why can't train fuel be in the same tab? It's annoying having to switch tabs just for such a small use case. Also, it seems spitters don't have eyes? It's weird, they should see where they want to shoot. There are a lot of species on earth that barely use a sense od vision. In fact, most of mammals...
- Fri Jan 11, 2019 10:37 pm
- Forum: General discussion
- Topic: Did no one else notice massive nerf of tank in 0.17?
- Replies: 102
- Views: 35126
Re: Did no one else notice massive nerf of tank in 0.17?
Little off-topic. My sons (lvl 13) favourite game is Minecraft. Minecraft got about 50+ snapshots/releases during 2018. About half of them got new stuff and the others was to fix bugs and/or balance things. I'm not saying that it is best way to release a game, but at least players can check ongoing...
- Fri Jan 11, 2019 10:17 pm
- Forum: General discussion
- Topic: Did no one else notice massive nerf of tank in 0.17?
- Replies: 102
- Views: 35126
Re: Did no one else notice massive nerf of tank in 0.17?
I wonder, how Mojang, wich is owned by the tiny company Microsoft (you might have heared of them because they also make an OS called Windows wich tries to compete with MacOS and Linux on the Desktop), can manage to get out 50+ releases a year. Really surprising that they got the manpower to pull th...
- Thu Jan 10, 2019 9:23 pm
- Forum: General discussion
- Topic: Did no one else notice massive nerf of tank in 0.17?
- Replies: 102
- Views: 35126
Re: Did no one else notice massive nerf of tank in 0.17?
Little off-topic. My sons (lvl 13) favourite game is Minecraft. Minecraft got about 50+ snapshots/releases during 2018. About half of them got new stuff and the others was to fix bugs and/or balance things. I'm not saying that it is best way to release a game, but at least players can check ongoing ...
- Wed Jan 09, 2019 9:47 pm
- Forum: General discussion
- Topic: 0.17 Hype?
- Replies: 130
- Views: 52547
Re: 0.17 Hype?
I hope 0.17 will be released soon. I was at the middle of making my new megabase when science changes was announced. Few hundred hours of playtime and maybe even more of planning has been lost changed to experience
- Sun Dec 30, 2018 2:26 pm
- Forum: General discussion
- Topic: Start Menu: I'm feeling lucky?
- Replies: 9
- Views: 2837
Re: Start Menu: I'm feeling lucky?
Most of the time... I push power button on my Screen and Voila! Factorio is still working, 24/7 :P Then I hit "K" and pray that none of my structures was destroyed. If there are casualities in defense I'm rebuilding them and look for improvements to avoid such i future. If non-defense stru...
- Sat Sep 29, 2018 9:08 am
- Forum: News
- Topic: Friday Facts #262 - Hello my name is: Compilatron
- Replies: 126
- Views: 52331
Re: Friday Facts #262 - Hello my name is: Compilatron
Imo this robot guy could serve a purpose of early game blueprinting. It could just move slowly and place all entities it can reach around it, directly from player’s inventory. And when idle it would just follow player. Maybe it should be flying untargettable to prevent pathing and combat issues. Th...
- Tue Aug 21, 2018 8:29 pm
- Forum: News
- Topic: Friday Facts #256 - The little things 3
- Replies: 111
- Views: 47462
Re: Friday Facts #256 - The little things 3
Awesome news, as always! I agree with all comments about belt immunity. It MUST be put into exoskeleton (MK 2 maybe?).. otherwise it is no go at least for me (massive OCD here ;). Now about bots queue, why not go further? Maybe all structures could have different priorities? Like 1-5 when 1 always l...
- Wed Jul 18, 2018 5:36 am
- Forum: General discussion
- Topic: [Poll] Battery design that stabilizes 0.16.51
- Replies: 53
- Views: 19357
Re: [Poll] Battery design that stabilizes 0.16.51
Today, I went a little insane and made this mod. Please don't attack me violently, I did give credit where credit is definitely NOT due. https://mods-data.factorio.com/assets/6c32545d7a5b2e5f5c2a622c887064ea11573ef1.png Nice job Gergely! My personal favorites are cyan, magenta or yellow ;) Green/re...
- Fri Jul 13, 2018 12:43 pm
- Forum: Ideas and Suggestions
- Topic: Buttons for transfer all operations
- Replies: 3
- Views: 1925
Re: Buttons for transfer all operations
I hope that shot explains what you should do next..dstensnes wrote:My suggestion is:
1) Remove the control-click-on-empty-square functionality .
- Fri Jul 13, 2018 11:44 am
- Forum: Ideas and Suggestions
- Topic: How to make belts comparable with bots.
- Replies: 2
- Views: 1249
Re: How to make belts comparable with bots.
Yeah, You've got the point. However, those restrictions could be ignored. Even without them belts would get bigger boost than bots.5thHorseman wrote:I'd like a reason other than "because then it would help bots
- Fri Jul 13, 2018 10:25 am
- Forum: Ideas and Suggestions
- Topic: How to make belts comparable with bots.
- Replies: 2
- Views: 1249
How to make belts comparable with bots.
Since fff #224, bots vs belts discussion, I was thinking about this problem very often. And every time I had this sad conclusion: belts not only affect ups more than bots but they also have another huuuge disadvantage. They need more space than a simple requester+inserter array. But i have a proposa...
- Fri Jul 13, 2018 9:26 am
- Forum: General discussion
- Topic: Whats your current game goal?
- Replies: 43
- Views: 18318
Re: Whats your current game goal?
Also trying to set a record for most pps ever. (pistols per second) :lol: Now that is what makes this game great! :) Once, I've made huge plant that converts wood into planks and then into wooden chests just to burn them ;) It wasn't efficient (chest cost is 2 raw wood but it has same fuel value as...
- Wed Jul 11, 2018 11:00 pm
- Forum: General discussion
- Topic: [Poll] Battery design that stabilizes 0.16.51
- Replies: 53
- Views: 19357
Re: [Poll] Battery design that stabilizes 0.16.51
https://forums.factorio.com/download/file.php?mode=view&id=38367&sid=57e26a0691fd354855a5aa56fe13f65e https://forums.factorio.com/download/file.php?mode=view&id=38368&sid=57e26a0691fd354855a5aa56fe13f65e https://forums.factorio.com/download/file.php?mode=view&id=38369&sid=57...
- Tue Jul 10, 2018 5:53 pm
- Forum: Technical Help
- Topic: What is most UPS unfriendly in Factorio?
- Replies: 10
- Views: 14704
Re: What is most UPS unfriendly in Factorio?
As for water trains: Not recommended. Nuclear plants just eat too much water to be transporting it. I am pretty sure about that ;) But I'll try so no one will have to :D As I said previously. It is a death world so it takes a lot of time to clear, build perimeter. Nothing substantial to show yet. B...
- Tue Jul 10, 2018 5:38 pm
- Forum: Off topic
- Topic: Doomtrooper cards
- Replies: 2
- Views: 9651
Re: Doomtrooper cards
Now that is a MAAASSIVE necropost but I was so bored last evening that I've checked all off-topics and found this one. It reminded me of my old collection
Kovarex, You've played Bauhaus don't you?
All cards in Polish.
Kovarex, You've played Bauhaus don't you?
All cards in Polish.
- Mon Jul 09, 2018 10:59 pm
- Forum: Technical Help
- Topic: What is most UPS unfriendly in Factorio?
- Replies: 10
- Views: 14704
Re: What is most UPS unfriendly in Factorio?
@eredicator
Took me a while to response cause I'm very busy at work now and I don't have time to play actually
100% Vanilla is my goal.
I'll try to update this topic whenever there will be some visible changes to show.
Patience. It is one word that describe building mega factory ')
Took me a while to response cause I'm very busy at work now and I don't have time to play actually
100% Vanilla is my goal.
I'll try to update this topic whenever there will be some visible changes to show.
Patience. It is one word that describe building mega factory ')
- Mon Jul 09, 2018 10:25 pm
- Forum: General discussion
- Topic: Whats your current game goal?
- Replies: 43
- Views: 18318
Re: Whats your current game goal?
I'm trying to build 10k/s beakers mega (giga?) base on an amplified deathworld driven only by nuclear power plant. Bots only. No belts'n no pipes. All fluids are barreled and shipped to consumers via train with only exception to steam.
Edit: typos
Edit: typos