Search found 15 matches
- Wed May 22, 2019 6:30 am
- Forum: General discussion
- Topic: Question for WUBE: Is it okay to poll your website?
- Replies: 8
- Views: 3694
Re: Question for WUBE: Is it okay to poll your website?
Thats awesome! Thank you very much!
- Mon May 20, 2019 6:49 pm
- Forum: Tools
- Topic: Factorio auto-update script
- Replies: 2
- Views: 4070
Factorio auto-update script
I have written a script to trigger an auto update on linux, if you are interested. You might need to adjust paths and stuff to fit your needs. To trigger the script, send SIGUSR1 to the bash that executes the script and it will check for updates (currently in the experimental branch), download, extr...
- Mon May 20, 2019 6:46 pm
- Forum: General discussion
- Topic: Question for WUBE: Is it okay to poll your website?
- Replies: 8
- Views: 3694
Question for WUBE: Is it okay to poll your website?
Hi,
is it okay for you if a script of mine will automatically check every 5 minutes for a new factorio update to trigger an auto updater script?
Thanks for your work, I love your game .
Best
Markus
is it okay for you if a script of mine will automatically check every 5 minutes for a new factorio update to trigger an auto updater script?
Thanks for your work, I love your game .
Best
Markus
- Mon May 20, 2019 6:45 pm
- Forum: Ideas and Suggestions
- Topic: Give console output when a player connects with the wrong version
- Replies: 0
- Views: 698
Give console output when a player connects with the wrong version
Hello, as a Linux user I am disgusted by doing the same task more than twice. If I need to do that, Ill write a script. Right now, everytime factorio is updated (and we play experimental, so it happens from time to time) I needed to connect to the server, stop it, update, etc. I have written a scrip...
- Fri Feb 09, 2018 8:39 am
- Forum: Duplicates
- Topic: Starting positions in PVP
- Replies: 0
- Views: 808
Starting positions in PVP
Hey,
maybe there should be a check included in PVP on the players starting position. See screenshot what happend .
maybe there should be a check included in PVP on the players starting position. See screenshot what happend .
- Thu Feb 01, 2018 1:26 pm
- Forum: Ideas and Suggestions
- Topic: Version informations for Update automation
- Replies: 2
- Views: 1583
Version informations for Update automation
Hi Factorio Team ;). I am having some suggestions. I administrate a Linux Server for Factorio and would like to fully automate the updating process. Therefore I would need two things: 1. A reliable source in the current installation which version it is (Currently I do cat changelog.txt | grep "...
- Sat Dec 30, 2017 1:35 pm
- Forum: Duplicates
- Topic: [0.16.9] [linux] immediate crash when joining server
- Replies: 3
- Views: 1527
Re: [0.16.9] [linux] immediate crash when joining server
Still occurs in 0.16.10
- Sat Dec 30, 2017 8:59 am
- Forum: Duplicates
- Topic: [0.16.9] [linux] immediate crash when joining server
- Replies: 3
- Views: 1527
Re: [0.16.9] [linux] immediate crash when joining server
If one of the devs want access to my server please ping me via private message! If you are interested in the desync report also ping me privatley, then I will upload it to my server for downloading (about 250MiB)
- Sat Dec 30, 2017 8:58 am
- Forum: Duplicates
- Topic: [0.16.9] [linux] immediate crash when joining server
- Replies: 3
- Views: 1527
[0.16.9] [linux] immediate crash when joining server
When connecting to my server, it will download the map and then one of the following things happen: 1. It does not come up with the "catching up dialog", displaying the first frame of the map, freezes there and tells me I am in desync and drops my connection 2. The client crashes with this...
- Tue Dec 26, 2017 8:29 am
- Forum: Ideas and Suggestions
- Topic: Save password for multiplayer games
- Replies: 15
- Views: 5256
Save password field when joining a server
I have a private factorio server for me and some friends. What bugs me a bit is that we all have to enter the password every time. I would suggest adding a "Save password" checkbox underneath the password field.
- Tue Dec 26, 2017 8:26 am
- Forum: Duplicates
- Topic: [0.16.7] Achievements over and over again
- Replies: 1
- Views: 947
[0.16.7] Achievements over and over again
When playing on my Multiplayer server, everytime you close down Factorio, then start it again (needs to be restarted for the bug to trigger!) and then joining the server will give me every time all achievements already achieved on this map, which results in a screen full of achievements. I was only ...
- Sat Dec 16, 2017 2:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.4] Zooming in black map areas reveals the area
- Replies: 4
- Views: 3763
[0.16.4] Zooming in black map areas reveals the area
When zooming deep enough in not yet scanned black areas in the map overview you can see the land. This works only on blacked out map segments.
This is confirmed to work an Linux as well as windows.
This is confirmed to work an Linux as well as windows.
- Wed Dec 13, 2017 9:55 pm
- Forum: Technical Help
- Topic: [0.16.0] Factorio does not start on Debian Stretch (hangs)
- Replies: 2
- Views: 4423
Re: [0.16.0] Factorio does not start on Debian Stretch (hangs)
Works now in 0.16.1! Thank you
- Wed Dec 13, 2017 7:02 pm
- Forum: Technical Help
- Topic: [0.16.0] Factorio does not start on Debian Stretch (hangs)
- Replies: 2
- Views: 4423
Re: [0.16.0] Factorio does not start on Debian Stretch (hangs)
Nevermind, this is solved here: viewtopic.php?f=30&t=54540&start=40
Basically it is a bug in the devs buildsystem and it will be fixed in 0.16.1 .
Keep up the great work
Basically it is a bug in the devs buildsystem and it will be fixed in 0.16.1 .
Keep up the great work
- Wed Dec 13, 2017 6:21 pm
- Forum: Technical Help
- Topic: [0.16.0] Factorio does not start on Debian Stretch (hangs)
- Replies: 2
- Views: 4423
[0.16.0] Factorio does not start on Debian Stretch (hangs)
Hi, i play Factorio on my Debian Stretch machine and everything so far ran perfectly (0.15.x). I updated right now to 0.16.0, both on Steam and by downloading it from the Factorio page. The game starts up and stops working on the loadscreen at 2% (loading core...). It hangs completly, when dragging ...