Search found 6 matches

by keldor
Sat Aug 24, 2019 11:17 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111396

Re: Friday Facts #309 - Controversial opinions

For poweruser hotkeys, the simple solution seems to be to have them, but leave them unbound by default. This way no one will be hitting them by accident, but they will still be available. Note that since in general it isn't at all clear whether a poweruser hotkey to do xxx even exists, much less gue...
by keldor
Tue Jan 01, 2019 5:17 pm
Forum: News
Topic: Friday Facts #275 - 0.17 Science changes
Replies: 480
Views: 153202

Re: Friday Facts #275 - 0.17 Science changes

I actually think "Rocket Science" is a far superior name to "Space Science" for the final science pack. In real life, the phrase "rocket science" is generally applied to designing and building vehicles that bring things into space, which is precisely the stated purpose ...
by keldor
Sat Oct 20, 2018 8:05 pm
Forum: News
Topic: Friday Facts #265 - Nomenclature & Steam networking
Replies: 121
Views: 53931

Re: Friday Facts #265 - Nomenclature & Steam networking

I definitely think the "Poison Capsules" should be renamed "Gas Grenades". "Poison Capsule" sounds a bit like a cyanide pill (there's a specific type of pill called a capsule IRL), but "Gas Grenade" invokes thoughts of chemical warfare in World War I, which su...
by keldor
Sun Dec 24, 2017 12:02 am
Forum: News
Topic: Friday Facts #222 - Christmas avalanche
Replies: 130
Views: 54844

Re: Friday Facts #222 - Christmas avalanche

What about nerfing standard train car storage too? It always struck me as odd that most trains in Factorio only have 1 or maybe 2 cars. Real life trains can have 100+ cars easily! Making the player have longer trains matches better what a train should be, IMO. Right now they're sorta like semi-trail...
by keldor
Sat Dec 09, 2017 7:40 am
Forum: News
Topic: Friday Facts #220 - The best Friday Facts ever
Replies: 197
Views: 77079

Re: Friday Facts #220 - The best Friday Facts ever

A couple more comments about the railway gun: Slow the fire rate way down. Like one shot every few seconds. This should make taking out a whole critter base all the more epic as the player will have to hold off a few waves of biters and spitters while the cannon steadily levels their base. It also g...
by keldor
Sat Dec 09, 2017 7:29 am
Forum: News
Topic: Friday Facts #220 - The best Friday Facts ever
Replies: 197
Views: 77079

Re: Friday Facts #220 - The best Friday Facts ever

A few comments about the art for the rail gun, and some inspirational footage and recordings! First off, the barrel is too short - generally you want the barrel to be as long as is manageable, since longer barrels mean faster projectiles and longer range. There's still room to stretch the barrel out...

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