Search found 9 matches

by smcpeak
Wed Jan 18, 2023 11:21 am
Forum: Not a bug
Topic: 16.15 Logistic Storage and buffer chests
Replies: 8
Views: 2574

Re: 16.15 Logistic Storage and buffer chests

I ran into this problem myself and found a workaround suitable for some situations: Wire all of the buffer chests together to get their combined contents. Put that through an arithmetic combinator set to multiply the "each" (asterisk, "*") signal by -1, and output "each"...
by smcpeak
Thu Sep 15, 2022 12:05 am
Forum: Duplicates
Topic: [1.1.68] Bots enqueue for charging on overloaded roboports while empty ports are nearby
Replies: 1
Views: 659

[1.1.68] Bots enqueue for charging on overloaded roboports while empty ports are nearby

When there are a lot of logistic bots in a network, they tend to queue in large numbers on a small number of overloaded roboports even when there are unused roboports nearby. Example screenshot: bot-charging.jpg In this screenshot, the network has 2400 bots, with none free. It does not matter how ma...
by smcpeak
Mon Dec 21, 2020 5:35 am
Forum: Modding interface requests
Topic: Allow mods BP orders to be undo-able!
Replies: 5
Views: 2755

Re: Allow mods BP orders to be undo-able!

+1 I'm working on a mod that adds a form of deconstruction planner that analyzes a portion of the factory to find unused entities and marks them for deconstruction. It would be very convenient if the user could undo this action, but the API offers no way to accomplish that. Furthermore, I think user...
by smcpeak
Wed Mar 18, 2020 3:19 pm
Forum: Modding interface requests
Topic: Access to original health/current lifetime
Replies: 9
Views: 2770

Re: Access to original health/current lifetime

Klonan wrote: ↑
Tue Mar 17, 2020 9:45 am
You can also set the force condition on the damage trigger, so that the damage is only applied on 'not-friend' or whomever
Thanks! I was able to find the right place to do that, so the issue for Smart Cannon Shells is resolved as of 0.2.1 of that mod.
by smcpeak
Sat Mar 14, 2020 11:11 pm
Forum: Modding interface requests
Topic: Access to original health/current lifetime
Replies: 9
Views: 2770

Re: Access to original health/current lifetime

In the specific case of Smart Cannon Shells, they already have projectile.force_condition = "not-friend" set, but that does not affect explosive splash damage.
by smcpeak
Fri Apr 19, 2019 11:42 pm
Forum: Not a bug
Topic: [0.17.32] Modded projectile with force_condition="not-friend" does not hit trees or rocks
Replies: 1
Views: 804

[0.17.32] Modded projectile with force_condition="not-friend" does not hit trees or rocks

I created modded versions of the stock cannon shells that do not do friendly fire damage: https://mods.factorio.com/mod/SmartCannonShells They work by setting force_condition="not-friend" on the projectile. This attribute is documented at: https://wiki.factorio.com/Prototype/Projectile#for...
by smcpeak
Sat Mar 03, 2018 12:56 pm
Forum: Mods
Topic: [MOD 0.16] RoboTank
Replies: 3
Views: 2092

Re: [MOD 0.16] RoboTank

I'm glad you like the mod! I noticed this because of your YouTube comment (I don't know how to monitor Factorio forums). I just posted version 0.3.1 that should solve the problem. (I would reply on YouTube too but I get "failed to post comment" error now...)
by smcpeak
Wed Dec 20, 2017 5:08 am
Forum: Mods
Topic: [MOD 0.16] RoboTank
Replies: 3
Views: 2092

[MOD 0.16] RoboTank

Type: Mod Name: RoboTank Description: RoboTank is a tank that drives and shoots automatically, following the lead of a manually piloted commander vehicle. License: MIT Version: 0.3.0 Release: 2017-12-19 Tested-With-Factorio-Version: 0.16.5 Download: https://mods.factorio.com/mods/smcpeak/RoboTank In...
by smcpeak
Tue Dec 05, 2017 8:01 am
Forum: Mods
Topic: [MOD 0.15] RoboTank
Replies: 1
Views: 1462

[MOD 0.15] RoboTank

Type: Mod Name: RoboTank Description: RoboTank is a tank that drives and shoots automatically, following the lead of a manually piloted commander vehicle. License: MIT Version: 0.1.0 Release: 2017-12-04 Tested-With-Factorio-Version: 0.15.40 Download: https://mods.factorio.com/mods/smcpeak/RoboTank I...

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